Fixes and cleanup
- Compile error fixes (blame @biggles2206). Fixes #53. - UVLModelLoader is now cross compatible with vanilla (vanilla can use uvl parents who have vanilla parents). - Due to it, now using uvlMarker instead of .uvl. - General code reformatting and cleanup.
This commit is contained in:
@@ -67,11 +67,6 @@ import appeng.util.Platform;
|
||||
public abstract class AEBaseBlock extends Block implements IAEFeature
|
||||
{
|
||||
|
||||
<<<<<<< HEAD
|
||||
public static final PropertyEnum<EnumFacing.Axis> AXIS_ORIENTATION = PropertyEnum.create( "axis", EnumFacing.Axis.class );
|
||||
|
||||
=======
|
||||
>>>>>>> refs/heads/pr/38
|
||||
private final String featureFullName;
|
||||
private final Optional<String> featureSubName;
|
||||
private boolean isOpaque = true;
|
||||
|
||||
Reference in New Issue
Block a user