Fixes and cleanup

- Compile error fixes (blame @biggles2206). Fixes #53.
- UVLModelLoader is now cross compatible with vanilla (vanilla can use
uvl parents who have vanilla parents).
- Due to it, now using uvlMarker instead of .uvl.
- General code reformatting and cleanup.
This commit is contained in:
elix-x
2016-08-15 18:19:33 +02:00
parent 24ddc0e574
commit 63f426336b
10 changed files with 46 additions and 31 deletions
@@ -1,5 +1,7 @@
package appeng.client.render;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
@@ -14,21 +16,18 @@ import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
import appeng.client.render.model.UVLModelLoader;
@Mod(modid = "UVLightmapJsonTest", name = "UVLightmapJsonTest", version ="0.0.0")
@Mod( modid = "UVLightmapJsonTest", name = "UVLightmapJsonTest", version = "0.0.0" )
public class UVLightmapJsonTest
{
private static final ModelResourceLocation uvlblockModel = new ModelResourceLocation( new ResourceLocation( "UVLightmapJsonTest", "uvlblock" ), "normal" );
private static final ResourceLocation uvlblockR = new ResourceLocation( "UVLightmapJsonTest", "uvlblock" );
public static Block uvlblock;
public static Item uvlblockItem;
@@ -40,17 +39,17 @@ public class UVLightmapJsonTest
final AxisAlignedBB box = new AxisAlignedBB( 0.25, 0, 7 / 16d, 0.75, 1, 9 / 16d );
public boolean isFullBlock(IBlockState state)
public boolean isFullBlock( IBlockState state )
{
return false;
}
public boolean isOpaqueCube(IBlockState state)
public boolean isOpaqueCube( IBlockState state )
{
return false;
}
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos )
{
return box;
}
@@ -60,17 +59,17 @@ public class UVLightmapJsonTest
return BlockRenderLayer.CUTOUT;
}
}.setLightLevel( 0.2f ).setCreativeTab( CreativeTabs.DECORATIONS ).setRegistryName( new ResourceLocation( "UVLightmapJsonTest", "uvlblock" ) ) );
GameRegistry.register( uvlblockItem = new ItemBlock( uvlblock ).setRegistryName( new ResourceLocation( "UVLightmapJsonTest", "uvlblock" ) ) );
}.setLightLevel( 0.2f ).setCreativeTab( CreativeTabs.DECORATIONS ).setRegistryName( uvlblockR ) );
GameRegistry.register( uvlblockItem = new ItemBlock( uvlblock ).setRegistryName( uvlblockR ) );
ModelBakery.registerItemVariants( uvlblockItem, uvlblockModel );
ModelBakery.registerItemVariants( uvlblockItem, uvlblockR );
}
@EventHandler
public void init( FMLInitializationEvent event )
{
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(uvlblockItem, 0, uvlblockModel);
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( uvlblockItem, 0, new ModelResourceLocation( uvlblockR, "inventory" ) );
}
}