Puts everywhere brackets
This commit is contained in:
@@ -70,7 +70,9 @@ public class RenderMEChest extends BaseBlockRender
|
||||
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
|
||||
|
||||
if( sp == null )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ForgeDirection up = sp.getUp();
|
||||
ForgeDirection forward = sp.getForward();
|
||||
@@ -86,7 +88,9 @@ public class RenderMEChest extends BaseBlockRender
|
||||
int offsetU = -4;
|
||||
int offsetV = 8;
|
||||
if( stat == 0 )
|
||||
{
|
||||
offsetV = 3;
|
||||
}
|
||||
|
||||
int b = world.getLightBrightnessForSkyBlocks( x + forward.offsetX, y + forward.offsetY, z + forward.offsetZ, 0 );
|
||||
Tessellator.instance.setBrightness( b );
|
||||
@@ -94,15 +98,25 @@ public class RenderMEChest extends BaseBlockRender
|
||||
|
||||
FlippableIcon flippableIcon = new FlippableIcon( new OffsetIcon( ExtraBlockTextures.MEStorageCellTextures.getIcon(), offsetU, offsetV ) );
|
||||
if( forward == ForgeDirection.EAST && ( up == ForgeDirection.NORTH || up == ForgeDirection.SOUTH ) )
|
||||
{
|
||||
flippableIcon.setFlip( true, false );
|
||||
}
|
||||
else if( forward == ForgeDirection.NORTH && up == ForgeDirection.EAST )
|
||||
{
|
||||
flippableIcon.setFlip( false, true );
|
||||
}
|
||||
else if( forward == ForgeDirection.NORTH && up == ForgeDirection.WEST )
|
||||
{
|
||||
flippableIcon.setFlip( true, false );
|
||||
}
|
||||
else if( forward == ForgeDirection.DOWN && up == ForgeDirection.EAST )
|
||||
{
|
||||
flippableIcon.setFlip( false, true );
|
||||
}
|
||||
else if( forward == ForgeDirection.DOWN )
|
||||
{
|
||||
flippableIcon.setFlip( true, false );
|
||||
}
|
||||
|
||||
/*
|
||||
* 1.7.2
|
||||
@@ -123,11 +137,17 @@ public class RenderMEChest extends BaseBlockRender
|
||||
|
||||
Tessellator.instance.setBrightness( b );
|
||||
if( stat == 1 )
|
||||
{
|
||||
Tessellator.instance.setColorOpaque_I( 0x00ff00 );
|
||||
}
|
||||
if( stat == 2 )
|
||||
{
|
||||
Tessellator.instance.setColorOpaque_I( 0xffaa00 );
|
||||
}
|
||||
if( stat == 3 )
|
||||
{
|
||||
Tessellator.instance.setColorOpaque_I( 0xff0000 );
|
||||
}
|
||||
this.selectFace( renderer, west, up, forward, 9, 10, 11, 12 );
|
||||
this.renderFace( x, y, z, imb, ExtraBlockTextures.White.getIcon(), renderer, forward );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user