Puts everywhere brackets
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@@ -48,7 +48,9 @@ public class LayerIEnergySource extends LayerBase implements IEnergySource
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private World getEnergySourceWorld()
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{
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if( this.getEnergySourceTile() == null )
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{
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return null;
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}
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return this.getEnergySourceTile().getWorldObj();
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}
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@@ -56,14 +58,18 @@ public class LayerIEnergySource extends LayerBase implements IEnergySource
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{
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TileEntity te = this.getEnergySourceTile();
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if( te == null )
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{
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return false;
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}
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return !te.isInvalid();
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}
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private void addToENet()
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{
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if( this.getEnergySourceWorld() == null )
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{
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return;
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}
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// re-add
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this.removeFromENet();
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@@ -78,7 +84,9 @@ public class LayerIEnergySource extends LayerBase implements IEnergySource
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private void removeFromENet()
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{
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if( this.getEnergySourceWorld() == null )
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{
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return;
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}
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if( this.isInIC2() && Platform.isServer() )
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{
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@@ -90,7 +98,9 @@ public class LayerIEnergySource extends LayerBase implements IEnergySource
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private boolean interestedInIC2()
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{
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if( !( (IPartHost) this ).isInWorld() )
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{
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return false;
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}
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int interested = 0;
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for( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
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@@ -110,20 +120,28 @@ public class LayerIEnergySource extends LayerBase implements IEnergySource
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super.partChanged();
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if( this.interestedInIC2() )
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{
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this.addToENet();
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}
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else
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{
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this.removeFromENet();
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}
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}
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@Override
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public boolean emitsEnergyTo( TileEntity receiver, ForgeDirection direction )
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{
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if( !this.isInIC2() )
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{
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return false;
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}
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IPart part = this.getPart( direction );
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if( part instanceof IEnergySink )
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{
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return ( (IEnergyEmitter) part ).emitsEnergyTo( receiver, direction );
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}
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return false;
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}
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@@ -136,7 +154,9 @@ public class LayerIEnergySource extends LayerBase implements IEnergySource
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public double getOfferedEnergy()
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{
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if( !this.isInIC2() )
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{
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return 0;
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}
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// this is a flawed implementation, that requires a change to the IC2 API.
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