Code aesthetics and typo fixes.
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@@ -79,7 +79,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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@Override
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public boolean shouldRefresh( final World world, final BlockPos pos, final IBlockState oldState, final IBlockState newSate )
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{
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return newSate.getBlock() != oldState.getBlock(); // state dosn't change tile entities in AE2.
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return newSate.getBlock() != oldState.getBlock(); // state doesn't change tile entities in AE2.
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}
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public static void registerTileItem( final Class<? extends TileEntity> c, final IStackSrc wat )
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