Molecular Assembler Single Pattern Mode "works"

This commit is contained in:
AlgorithmX2
2014-05-08 00:58:43 -05:00
parent 39282b8e14
commit 6532af979d
2 changed files with 316 additions and 17 deletions
+167 -8
View File
@@ -2,17 +2,28 @@ package appeng.tile.crafting;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.crafting.ICraftingPatternDetails;
import appeng.api.implementations.IUpgradeableHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.util.AECableType;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.container.ContainerNull;
import appeng.items.misc.ItemEncodedPattern;
import appeng.me.GridAccessException;
import appeng.parts.automation.UpgradeInventory;
import appeng.tile.events.AETileEventHandler;
import appeng.tile.events.TileEventType;
@@ -22,17 +33,75 @@ import appeng.tile.inventory.IAEAppEngInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEngInventory, ISidedInventory, IUpgradeableHost, IConfigManagerHost
public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEngInventory, ISidedInventory, IUpgradeableHost, IConfigManagerHost,
IGridTickable
{
static final int[] sides = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
static final ItemStack is = AEApi.instance().blocks().blockMolecularAssembler.stack( 1 );
private InventoryCrafting craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
private AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 );
private IConfigManager settings = new ConfigManager( this );
private UpgradeInventory upgrades = new UpgradeInventory( is, this, getUpgradeSlots() );
private ForgeDirection pushDirection = ForgeDirection.UNKNOWN;
private ItemStack myPattern = null;
private ICraftingPatternDetails myPlan = null;
private int progress = 0;
private boolean isAwake = false;
public boolean pushPattern(ItemStack pattern, ICraftingPatternDetails patternDetails, InventoryCrafting table, ForgeDirection where)
{
return false;
}
private void recalculatePlan()
{
ItemStack is = inv.getStackInSlot( 10 );
boolean wasEnabled = isAwake;
if ( is != null && is.getItem() instanceof ItemEncodedPattern )
{
if ( !Platform.isSameItem( is, myPattern ) )
{
World w = getWorldObj();
ItemEncodedPattern iep = (ItemEncodedPattern) is.getItem();
ICraftingPatternDetails ph = iep.getPatternForItem( is, w );
progress = 0;
myPattern = is;
myPlan = ph;
}
}
else
{
progress = 0;
myPlan = null;
myPattern = null;
}
isAwake = myPlan != null && hasMats();
if ( wasEnabled != isAwake )
{
try
{
if ( isAwake )
gridProxy.getTick().wakeDevice( gridProxy.getNode() );
else
gridProxy.getTick().sleepDevice( gridProxy.getNode() );
}
catch (GridAccessException e)
{
// :P
}
}
}
@Override
public int getInstalledUpgrades(Upgrades u)
{
@@ -65,6 +134,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEn
upgrades.readFromNBT( data, "upgrades" );
inv.readFromNBT( data, "inv" );
settings.readFromNBT( data );
recalculatePlan();
}
};
@@ -82,16 +152,14 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEn
return false;
if ( hasPattern() )
{
}
return myPlan.isValidItemForSlot( i, itemstack, getWorldObj() );
return false;
}
private boolean hasPattern()
{
return false;
return myPlan != null && inv.getStackInSlot( 10 ) != null;
}
@Override
@@ -109,7 +177,8 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEn
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
if ( inv == this.inv )
recalculatePlan();
}
@Override
@@ -154,9 +223,99 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IAEAppEn
}
public int getCraftingProgress()
@Override
public int getInventoryStackLimit()
{
return 0;
return 1;
}
public int getCraftingProgress()
{
return progress;
}
@Override
public TickingRequest getTickingRequest(IGridNode node)
{
return new TickingRequest( 1, 5, isAwake = hasPattern() && hasMats(), false );
}
private boolean hasMats()
{
if ( myPlan == null )
return false;
for (int x = 0; x < craftingInv.getSizeInventory(); x++)
craftingInv.setInventorySlotContents( x, inv.getStackInSlot( x ) );
return myPlan.getOutput( craftingInv, getWorldObj() ) != null;
}
@Override
public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall)
{
if ( inv.getStackInSlot( 9 ) != null )
{
pushOut( inv.getStackInSlot( 9 ) );
return inv.getStackInSlot( 9 ) == null ? TickRateModulation.SLEEP : TickRateModulation.IDLE;
}
if ( myPlan == null )
{
isAwake = false;
return TickRateModulation.SLEEP;
}
progress += TicksSinceLastCall;
if ( progress >= 100 )
{
for (int x = 0; x < craftingInv.getSizeInventory(); x++)
craftingInv.setInventorySlotContents( x, inv.getStackInSlot( x ) );
ItemStack output = myPlan.getOutput( craftingInv, getWorldObj() );
if ( output != null )
{
for (int x = 0; x < craftingInv.getSizeInventory(); x++)
inv.setInventorySlotContents( x, null );
pushOut( output.copy() );
isAwake = false;
return inv.getStackInSlot( 9 ) == null ? TickRateModulation.SLEEP : TickRateModulation.IDLE;
}
}
return TickRateModulation.FASTER;
}
private void pushOut(ItemStack output)
{
if ( pushDirection == ForgeDirection.UNKNOWN )
{
for (ForgeDirection d : ForgeDirection.VALID_DIRECTIONS)
output = pushTo( output, d );
}
else
output = pushTo( output, pushDirection );
inv.setInventorySlotContents( 9, output );
}
private ItemStack pushTo(ItemStack output, ForgeDirection d)
{
if ( output == null )
return output;
TileEntity te = getWorldObj().getTileEntity( xCoord + d.offsetX, yCoord + d.offsetY, zCoord + d.offsetZ );
if ( te == null )
return output;
InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( te, d.getOpposite() );
if ( adaptor == null )
return output;
return adaptor.addItems( output );
}
}