Changed the Parts and Material enum to be more java compliant.
Renamed Dense Cables to Dense Smart Cables.
This commit is contained in:
@@ -198,10 +198,10 @@ public final class ApiItems implements IItems
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this.viewCell = registry.item( "view_cell", ItemViewCell::new ).features( AEFeature.VIEW_CELL ).build();
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FeatureFactory storageCells = registry.features( AEFeature.STORAGE_CELLS );
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this.cell1k = storageCells.item( "storage_cell_1k", () -> new ItemBasicStorageCell( MaterialType.Cell1kPart, 1 ) ).build();
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this.cell4k = storageCells.item( "storage_cell_4k", () -> new ItemBasicStorageCell( MaterialType.Cell4kPart, 4 ) ).build();
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this.cell16k = storageCells.item( "storage_cell_16k", () -> new ItemBasicStorageCell( MaterialType.Cell16kPart, 16 ) ).build();
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this.cell64k = storageCells.item( "storage_cell_64k", () -> new ItemBasicStorageCell( MaterialType.Cell64kPart, 64 ) ).build();
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this.cell1k = storageCells.item( "storage_cell_1k", () -> new ItemBasicStorageCell( MaterialType.CELL1K_PART, 1 ) ).build();
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this.cell4k = storageCells.item( "storage_cell_4k", () -> new ItemBasicStorageCell( MaterialType.CELL4K_PART, 4 ) ).build();
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this.cell16k = storageCells.item( "storage_cell_16k", () -> new ItemBasicStorageCell( MaterialType.CELL16K_PART, 16 ) ).build();
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this.cell64k = storageCells.item( "storage_cell_64k", () -> new ItemBasicStorageCell( MaterialType.CELL64K_PART, 64 ) ).build();
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FeatureFactory spatialCells = registry.features( AEFeature.SPATIAL_IO );
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this.spatialCell2 = spatialCells.item( "spatial_storage_cell_2_cubed", () -> new ItemSpatialStorageCell( 2 ) ).build();
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@@ -130,74 +130,74 @@ public final class ApiMaterials implements IMaterials
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} )
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.build();
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this.cell2SpatialPart = new DamagedItemDefinition( "material.cell.spatial.2", materials.createMaterial( MaterialType.Cell2SpatialPart ) );
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this.cell16SpatialPart = new DamagedItemDefinition( "material.cell.spatial.16", materials.createMaterial( MaterialType.Cell16SpatialPart ) );
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this.cell128SpatialPart = new DamagedItemDefinition( "material.cell.spatial.128", materials.createMaterial( MaterialType.Cell128SpatialPart ) );
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this.cell2SpatialPart = new DamagedItemDefinition( "material.cell.spatial.2", materials.createMaterial( MaterialType.CELL2_SPATIAL_PART ) );
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this.cell16SpatialPart = new DamagedItemDefinition( "material.cell.spatial.16", materials.createMaterial( MaterialType.CELL16_SPATIAL_PART ) );
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this.cell128SpatialPart = new DamagedItemDefinition( "material.cell.spatial.128", materials.createMaterial( MaterialType.CELL128_SPATIAL_PART ) );
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this.silicon = new DamagedItemDefinition( "material.silicon", materials.createMaterial( MaterialType.Silicon ) );
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this.skyDust = new DamagedItemDefinition( "material.dust.sky_stone", materials.createMaterial( MaterialType.SkyDust ) );
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this.silicon = new DamagedItemDefinition( "material.silicon", materials.createMaterial( MaterialType.SILICON ) );
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this.skyDust = new DamagedItemDefinition( "material.dust.sky_stone", materials.createMaterial( MaterialType.SKY_DUST ) );
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this.calcProcessorPress = new DamagedItemDefinition( "material.press.processor.calculation", materials.createMaterial( MaterialType.CalcProcessorPress ) );
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this.engProcessorPress = new DamagedItemDefinition( "material.press.processor.engineering", materials.createMaterial( MaterialType.EngProcessorPress ) );
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this.logicProcessorPress = new DamagedItemDefinition( "material.press.processor.logic", materials.createMaterial( MaterialType.LogicProcessorPress ) );
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this.siliconPress = new DamagedItemDefinition( "material.press.silicon", materials.createMaterial( MaterialType.SiliconPress ) );
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this.namePress = new DamagedItemDefinition( "material.press.name", materials.createMaterial( MaterialType.NamePress ) );
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this.calcProcessorPress = new DamagedItemDefinition( "material.press.processor.calculation", materials.createMaterial( MaterialType.CALCULATION_PROCESSOR_PRESS ) );
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this.engProcessorPress = new DamagedItemDefinition( "material.press.processor.engineering", materials.createMaterial( MaterialType.ENGINEERING_PROCESSOR_PRESS ) );
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this.logicProcessorPress = new DamagedItemDefinition( "material.press.processor.logic", materials.createMaterial( MaterialType.LOGIC_PROCESSOR_PRESS ) );
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this.siliconPress = new DamagedItemDefinition( "material.press.silicon", materials.createMaterial( MaterialType.SILICON_PRESS ) );
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this.namePress = new DamagedItemDefinition( "material.press.name", materials.createMaterial( MaterialType.NAME_PRESS ) );
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this.calcProcessorPrint = new DamagedItemDefinition( "material.print.processor.calculation", materials.createMaterial( MaterialType.CalcProcessorPrint ) );
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this.engProcessorPrint = new DamagedItemDefinition( "material.print.processor.engineering", materials.createMaterial( MaterialType.EngProcessorPrint ) );
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this.logicProcessorPrint = new DamagedItemDefinition( "material.print.processor.logic", materials.createMaterial( MaterialType.LogicProcessorPrint ) );
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this.siliconPrint = new DamagedItemDefinition( "material.print.silicon", materials.createMaterial( MaterialType.SiliconPrint ) );
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this.calcProcessorPrint = new DamagedItemDefinition( "material.print.processor.calculation", materials.createMaterial( MaterialType.CALCULATION_PROCESSOR_PRINT ) );
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this.engProcessorPrint = new DamagedItemDefinition( "material.print.processor.engineering", materials.createMaterial( MaterialType.ENGINEERING_PROCESSOR_PRINT ) );
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this.logicProcessorPrint = new DamagedItemDefinition( "material.print.processor.logic", materials.createMaterial( MaterialType.LOGIC_PROCESSOR_PRINT ) );
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this.siliconPrint = new DamagedItemDefinition( "material.print.silicon", materials.createMaterial( MaterialType.SILICON_PRINT ) );
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this.logicProcessor = new DamagedItemDefinition( "material.processor.logic", materials.createMaterial( MaterialType.LogicProcessor ) );
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this.calcProcessor = new DamagedItemDefinition( "material.processor.calculation", materials.createMaterial( MaterialType.CalcProcessor ) );
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this.engProcessor = new DamagedItemDefinition( "material.processor.engineering", materials.createMaterial( MaterialType.EngProcessor ) );
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this.logicProcessor = new DamagedItemDefinition( "material.processor.logic", materials.createMaterial( MaterialType.LOGIC_PROCESSOR ) );
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this.calcProcessor = new DamagedItemDefinition( "material.processor.calculation", materials.createMaterial( MaterialType.CALCULATION_PROCESSOR ) );
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this.engProcessor = new DamagedItemDefinition( "material.processor.engineering", materials.createMaterial( MaterialType.ENGINEERING_PROCESSOR ) );
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this.basicCard = new DamagedItemDefinition( "material.card.basic", materials.createMaterial( MaterialType.BasicCard ) );
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this.advCard = new DamagedItemDefinition( "material.card.advanced", materials.createMaterial( MaterialType.AdvCard ) );
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this.basicCard = new DamagedItemDefinition( "material.card.basic", materials.createMaterial( MaterialType.BASIC_CARD ) );
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this.advCard = new DamagedItemDefinition( "material.card.advanced", materials.createMaterial( MaterialType.ADVANCED_CARD ) );
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this.purifiedCertusQuartzCrystal = new DamagedItemDefinition( "material.crystal.quartz.certus.purified", materials.createMaterial( MaterialType.PurifiedCertusQuartzCrystal ) );
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this.purifiedNetherQuartzCrystal = new DamagedItemDefinition( "material.crystal.quartz.nether.purified", materials.createMaterial( MaterialType.PurifiedNetherQuartzCrystal ) );
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this.purifiedFluixCrystal = new DamagedItemDefinition( "material.crystal.fluix.purified", materials.createMaterial( MaterialType.PurifiedFluixCrystal ) );
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this.purifiedCertusQuartzCrystal = new DamagedItemDefinition( "material.crystal.quartz.certus.purified", materials.createMaterial( MaterialType.PURIFIED_CERTUS_QUARTZ_CRYSTAL ) );
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this.purifiedNetherQuartzCrystal = new DamagedItemDefinition( "material.crystal.quartz.nether.purified", materials.createMaterial( MaterialType.PURIFIED_NETHER_QUARTZ_CRYSTAL ) );
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this.purifiedFluixCrystal = new DamagedItemDefinition( "material.crystal.fluix.purified", materials.createMaterial( MaterialType.PURIFIED_FLUIX_CRYSTAL ) );
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this.cell1kPart = new DamagedItemDefinition( "material.cell.storage.1k", materials.createMaterial( MaterialType.Cell1kPart ) );
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this.cell4kPart = new DamagedItemDefinition( "material.cell.storage.4k", materials.createMaterial( MaterialType.Cell4kPart ) );
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this.cell16kPart = new DamagedItemDefinition( "material.cell.storage.16k", materials.createMaterial( MaterialType.Cell16kPart ) );
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this.cell64kPart = new DamagedItemDefinition( "material.cell.storage.64k", materials.createMaterial( MaterialType.Cell64kPart ) );
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this.emptyStorageCell = new DamagedItemDefinition( "material.cell.storage.empty", materials.createMaterial( MaterialType.EmptyStorageCell ) );
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this.cell1kPart = new DamagedItemDefinition( "material.cell.storage.1k", materials.createMaterial( MaterialType.CELL1K_PART ) );
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this.cell4kPart = new DamagedItemDefinition( "material.cell.storage.4k", materials.createMaterial( MaterialType.CELL4K_PART ) );
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this.cell16kPart = new DamagedItemDefinition( "material.cell.storage.16k", materials.createMaterial( MaterialType.CELL16K_PART ) );
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this.cell64kPart = new DamagedItemDefinition( "material.cell.storage.64k", materials.createMaterial( MaterialType.CELL64K_PART ) );
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this.emptyStorageCell = new DamagedItemDefinition( "material.cell.storage.empty", materials.createMaterial( MaterialType.EMPTY_STORAGE_CELL ) );
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this.cardRedstone = new DamagedItemDefinition( "material.card.redstone", materials.createMaterial( MaterialType.CardRedstone ) );
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this.cardSpeed = new DamagedItemDefinition( "material.card.acceleration", materials.createMaterial( MaterialType.CardSpeed ) );
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this.cardCapacity = new DamagedItemDefinition( "material.card.capacity", materials.createMaterial( MaterialType.CardCapacity ) );
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this.cardFuzzy = new DamagedItemDefinition( "material.card.fuzzy", materials.createMaterial( MaterialType.CardFuzzy ) );
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this.cardInverter = new DamagedItemDefinition( "material.card.inverter", materials.createMaterial( MaterialType.CardInverter ) );
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this.cardCrafting = new DamagedItemDefinition( "material.card.crafting", materials.createMaterial( MaterialType.CardCrafting ) );
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this.cardRedstone = new DamagedItemDefinition( "material.card.redstone", materials.createMaterial( MaterialType.CARD_REDSTONE ) );
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this.cardSpeed = new DamagedItemDefinition( "material.card.acceleration", materials.createMaterial( MaterialType.CARD_SPEED ) );
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this.cardCapacity = new DamagedItemDefinition( "material.card.capacity", materials.createMaterial( MaterialType.CARD_CAPACITY ) );
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this.cardFuzzy = new DamagedItemDefinition( "material.card.fuzzy", materials.createMaterial( MaterialType.CARD_FUZZY ) );
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this.cardInverter = new DamagedItemDefinition( "material.card.inverter", materials.createMaterial( MaterialType.CARD_INVERTER ) );
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this.cardCrafting = new DamagedItemDefinition( "material.card.crafting", materials.createMaterial( MaterialType.CARD_CRAFTING ) );
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this.enderDust = new DamagedItemDefinition( "material.dust.ender", materials.createMaterial( MaterialType.EnderDust ) );
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this.flour = new DamagedItemDefinition( "material.flour", materials.createMaterial( MaterialType.Flour ) );
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this.goldDust = new DamagedItemDefinition( "material.dust.gold", materials.createMaterial( MaterialType.GoldDust ) );
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this.ironDust = new DamagedItemDefinition( "material.dust.iron", materials.createMaterial( MaterialType.IronDust ) );
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this.fluixDust = new DamagedItemDefinition( "material.dust.fluix", materials.createMaterial( MaterialType.FluixDust ) );
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this.certusQuartzDust = new DamagedItemDefinition( "material.dust.quartz.certus", materials.createMaterial( MaterialType.CertusQuartzDust ) );
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this.netherQuartzDust = new DamagedItemDefinition( "material.dust.quartz.nether", materials.createMaterial( MaterialType.NetherQuartzDust ) );
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this.enderDust = new DamagedItemDefinition( "material.dust.ender", materials.createMaterial( MaterialType.ENDER_DUST ) );
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this.flour = new DamagedItemDefinition( "material.flour", materials.createMaterial( MaterialType.FLOUR ) );
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this.goldDust = new DamagedItemDefinition( "material.dust.gold", materials.createMaterial( MaterialType.GOLD_DUST ) );
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this.ironDust = new DamagedItemDefinition( "material.dust.iron", materials.createMaterial( MaterialType.IRON_DUST ) );
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this.fluixDust = new DamagedItemDefinition( "material.dust.fluix", materials.createMaterial( MaterialType.FLUIX_DUST ) );
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this.certusQuartzDust = new DamagedItemDefinition( "material.dust.quartz.certus", materials.createMaterial( MaterialType.CERTUS_QUARTZ_DUST ) );
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this.netherQuartzDust = new DamagedItemDefinition( "material.dust.quartz.nether", materials.createMaterial( MaterialType.NETHER_QUARTZ_DUST ) );
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this.matterBall = new DamagedItemDefinition( "material.ammo.matter_ball", materials.createMaterial( MaterialType.MatterBall ) );
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this.matterBall = new DamagedItemDefinition( "material.ammo.matter_ball", materials.createMaterial( MaterialType.MATTER_BALL ) );
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this.certusQuartzCrystal = new DamagedItemDefinition( "material.crystal.quartz.certus", materials.createMaterial( MaterialType.CertusQuartzCrystal ) );
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this.certusQuartzCrystalCharged = new DamagedItemDefinition( "material.crystal.quartz.certus.charged", materials.createMaterial( MaterialType.CertusQuartzCrystalCharged ) );
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this.fluixCrystal = new DamagedItemDefinition( "material.crystal.fluix", materials.createMaterial( MaterialType.FluixCrystal ) );
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this.fluixPearl = new DamagedItemDefinition( "material.pearl.fluix", materials.createMaterial( MaterialType.FluixPearl ) );
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this.certusQuartzCrystal = new DamagedItemDefinition( "material.crystal.quartz.certus", materials.createMaterial( MaterialType.CERTUS_QUARTZ_CRYSTAL ) );
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this.certusQuartzCrystalCharged = new DamagedItemDefinition( "material.crystal.quartz.certus.charged", materials.createMaterial( MaterialType.CERTUS_QUARTZ_CRYSTAL_CHARGED ) );
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this.fluixCrystal = new DamagedItemDefinition( "material.crystal.fluix", materials.createMaterial( MaterialType.FLUIX_CRYSTAL ) );
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this.fluixPearl = new DamagedItemDefinition( "material.pearl.fluix", materials.createMaterial( MaterialType.FLUIX_PEARL ) );
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this.woodenGear = new DamagedItemDefinition( "material.gear.wooden", materials.createMaterial( MaterialType.WoodenGear ) );
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this.woodenGear = new DamagedItemDefinition( "material.gear.wooden", materials.createMaterial( MaterialType.WOODEN_GEAR ) );
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this.wirelessReceiver = new DamagedItemDefinition( "material.wireless.receiver", materials.createMaterial( MaterialType.Wireless ) );
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this.wirelessBooster = new DamagedItemDefinition( "material.wireless.booster", materials.createMaterial( MaterialType.WirelessBooster ) );
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this.wirelessReceiver = new DamagedItemDefinition( "material.wireless.receiver", materials.createMaterial( MaterialType.WIRELESS ) );
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this.wirelessBooster = new DamagedItemDefinition( "material.wireless.booster", materials.createMaterial( MaterialType.WIRELESS_BOOSTER ) );
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this.annihilationCore = new DamagedItemDefinition( "material.core.annihilation", materials.createMaterial( MaterialType.AnnihilationCore ) );
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this.formationCore = new DamagedItemDefinition( "material.core.formation", materials.createMaterial( MaterialType.FormationCore ) );
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this.annihilationCore = new DamagedItemDefinition( "material.core.annihilation", materials.createMaterial( MaterialType.ANNIHILATION_CORE ) );
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this.formationCore = new DamagedItemDefinition( "material.core.formation", materials.createMaterial( MaterialType.FORMATION_CORE ) );
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this.singularity = new DamagedItemDefinition( "material.singularity", materials.createMaterial( MaterialType.Singularity ) );
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this.qESingularity = new DamagedItemDefinition( "material.singularity.entangled.quantum", materials.createMaterial( MaterialType.QESingularity ) );
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this.blankPattern = new DamagedItemDefinition( "material.pattern.blank", materials.createMaterial( MaterialType.BlankPattern ) );
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this.singularity = new DamagedItemDefinition( "material.singularity", materials.createMaterial( MaterialType.SINGULARITY ) );
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this.qESingularity = new DamagedItemDefinition( "material.singularity.entangled.quantum", materials.createMaterial( MaterialType.QUANTUM_ENTANGLED_SINGULARITY ) );
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this.blankPattern = new DamagedItemDefinition( "material.pattern.blank", materials.createMaterial( MaterialType.BLANK_PATTERN ) );
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}
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@Override
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@@ -91,45 +91,45 @@ public final class ApiParts implements IParts
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partModels.registerModels( partType.getModels() );
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}
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this.cableSmart = constructColoredDefinition( itemPart, PartType.CableSmart );
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this.cableCovered = constructColoredDefinition( itemPart, PartType.CableCovered );
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this.cableGlass = constructColoredDefinition( itemPart, PartType.CableGlass );
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this.cableDense = constructColoredDefinition( itemPart, PartType.CableDense );
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this.cableSmart = constructColoredDefinition( itemPart, PartType.CABLE_SMART );
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this.cableCovered = constructColoredDefinition( itemPart, PartType.CABLE_COVERED );
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this.cableGlass = constructColoredDefinition( itemPart, PartType.CABLE_GLASS );
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this.cableDense = constructColoredDefinition( itemPart, PartType.CABLE_DENSE_SMART );
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// this.lumenCableSmart = Optional.absent(); // has yet to be implemented, no PartType defined for it yet
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// this.lumenCableCovered = Optional.absent(); // has yet to be implemented, no PartType defined for it yet
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// this.lumenCableGlass = Optional.absent(); // has yet to be implemented, no PartType defined for it yet
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// this.lumenCableDense = Optional.absent(); // has yet to be implemented, no PartType defined for it yet
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this.quartzFiber = new DamagedItemDefinition( "part.quartz_fiber", itemPart.createPart( PartType.QuartzFiber ) );
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this.toggleBus = new DamagedItemDefinition( "part.toggle_bus", itemPart.createPart( PartType.ToggleBus ) );
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this.invertedToggleBus = new DamagedItemDefinition( "part.toggle_bus.inverted", itemPart.createPart( PartType.InvertedToggleBus ) );
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this.storageBus = new DamagedItemDefinition( "part.bus.storage", itemPart.createPart( PartType.StorageBus ) );
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this.importBus = new DamagedItemDefinition( "part.bus.import", itemPart.createPart( PartType.ImportBus ) );
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this.exportBus = new DamagedItemDefinition( "part.bus.export", itemPart.createPart( PartType.ExportBus ) );
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this.iface = new DamagedItemDefinition( "part.interface", itemPart.createPart( PartType.Interface ) );
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this.levelEmitter = new DamagedItemDefinition( "part.level_emitter", itemPart.createPart( PartType.LevelEmitter ) );
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this.annihilationPlane = new DamagedItemDefinition( "part.plane.annihilation", itemPart.createPart( PartType.AnnihilationPlane ) );
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this.identityAnnihilationPlane = new DamagedItemDefinition( "part.plane.annihiliation.identity", itemPart.createPart( PartType.IdentityAnnihilationPlane ) );
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this.formationPlane = new DamagedItemDefinition( "part.plane.formation", itemPart.createPart( PartType.FormationPlane ) );
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this.p2PTunnelME = new DamagedItemDefinition( "part.tunnel.me", itemPart.createPart( PartType.P2PTunnelME ) );
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this.p2PTunnelRedstone = new DamagedItemDefinition( "part.tunnel.redstone", itemPart.createPart( PartType.P2PTunnelRedstone ) );
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this.p2PTunnelItems = new DamagedItemDefinition( "part.tunnel.item", itemPart.createPart( PartType.P2PTunnelItems ) );
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this.p2PTunnelFluids = new DamagedItemDefinition( "part.tunnel.fluid", itemPart.createPart( PartType.P2PTunnelFluids ) );
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this.p2PTunnelEU = new DamagedItemDefinition( "part.tunnel.eu", itemPart.createPart( PartType.P2PTunnelEU ) );
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this.p2PTunnelRF = new DamagedItemDefinition( "part.tunnel.rf", itemPart.createPart( PartType.P2PTunnelRF ) );
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this.p2PTunnelFE = new DamagedItemDefinition( "part.tunnel.fe", itemPart.createPart( PartType.P2PTunnelFE ) );
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this.p2PTunnelLight = new DamagedItemDefinition( "part.tunnel.light", itemPart.createPart( PartType.P2PTunnelLight ) );
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this.quartzFiber = new DamagedItemDefinition( "part.quartz_fiber", itemPart.createPart( PartType.QUARTZ_FIBER ) );
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this.toggleBus = new DamagedItemDefinition( "part.toggle_bus", itemPart.createPart( PartType.TOGGLE_BUS ) );
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this.invertedToggleBus = new DamagedItemDefinition( "part.toggle_bus.inverted", itemPart.createPart( PartType.INVERTED_TOGGLE_BUS ) );
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this.storageBus = new DamagedItemDefinition( "part.bus.storage", itemPart.createPart( PartType.STORAGE_BUS ) );
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this.importBus = new DamagedItemDefinition( "part.bus.import", itemPart.createPart( PartType.IMPORT_BUS ) );
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this.exportBus = new DamagedItemDefinition( "part.bus.export", itemPart.createPart( PartType.EXPORT_BUS ) );
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this.iface = new DamagedItemDefinition( "part.interface", itemPart.createPart( PartType.INTERFACE ) );
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this.levelEmitter = new DamagedItemDefinition( "part.level_emitter", itemPart.createPart( PartType.LEVEL_EMITTER ) );
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this.annihilationPlane = new DamagedItemDefinition( "part.plane.annihilation", itemPart.createPart( PartType.ANNIHILATION_PLANE ) );
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this.identityAnnihilationPlane = new DamagedItemDefinition( "part.plane.annihiliation.identity", itemPart.createPart( PartType.IDENTITY_ANNIHILATION_PLANE ) );
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this.formationPlane = new DamagedItemDefinition( "part.plane.formation", itemPart.createPart( PartType.FORMATION_PLANE ) );
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this.p2PTunnelME = new DamagedItemDefinition( "part.tunnel.me", itemPart.createPart( PartType.P2P_TUNNEL_ME ) );
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this.p2PTunnelRedstone = new DamagedItemDefinition( "part.tunnel.redstone", itemPart.createPart( PartType.P2P_TUNNEL_REDSTONE ) );
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this.p2PTunnelItems = new DamagedItemDefinition( "part.tunnel.item", itemPart.createPart( PartType.P2P_TUNNEL_ITEMS ) );
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this.p2PTunnelFluids = new DamagedItemDefinition( "part.tunnel.fluid", itemPart.createPart( PartType.P2P_TUNNEL_FLUIDS ) );
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this.p2PTunnelEU = new DamagedItemDefinition( "part.tunnel.eu", itemPart.createPart( PartType.P2P_TUNNEL_IC2 ) );
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this.p2PTunnelRF = new DamagedItemDefinition( "part.tunnel.rf", itemPart.createPart( PartType.P2P_TUNNEL_RF ) );
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this.p2PTunnelFE = new DamagedItemDefinition( "part.tunnel.fe", itemPart.createPart( PartType.P2P_TUNNEL_FE ) );
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this.p2PTunnelLight = new DamagedItemDefinition( "part.tunnel.light", itemPart.createPart( PartType.P2P_TUNNEL_LIGHT ) );
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// this.p2PTunnelOpenComputers = new DamagedItemDefinition( itemMultiPart.createPart(
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// PartType.P2PTunnelOpenComputers ) );
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this.cableAnchor = new DamagedItemDefinition( "part.cable_anchor", itemPart.createPart( PartType.CableAnchor ) );
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this.monitor = new DamagedItemDefinition( "part.monitor", itemPart.createPart( PartType.Monitor ) );
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this.semiDarkMonitor = new DamagedItemDefinition( "part.monitor.semi_dark", itemPart.createPart( PartType.SemiDarkMonitor ) );
|
||||
this.darkMonitor = new DamagedItemDefinition( "part.monitor.dark", itemPart.createPart( PartType.DarkMonitor ) );
|
||||
this.interfaceTerminal = new DamagedItemDefinition( "part.terminal.interface", itemPart.createPart( PartType.InterfaceTerminal ) );
|
||||
this.patternTerminal = new DamagedItemDefinition( "part.terminal.pattern", itemPart.createPart( PartType.PatternTerminal ) );
|
||||
this.craftingTerminal = new DamagedItemDefinition( "part.terminal.crafting", itemPart.createPart( PartType.CraftingTerminal ) );
|
||||
this.terminal = new DamagedItemDefinition( "part.terminal", itemPart.createPart( PartType.Terminal ) );
|
||||
this.storageMonitor = new DamagedItemDefinition( "part.monitor.storage", itemPart.createPart( PartType.StorageMonitor ) );
|
||||
this.conversionMonitor = new DamagedItemDefinition( "part.monitor.conversion", itemPart.createPart( PartType.ConversionMonitor ) );
|
||||
this.cableAnchor = new DamagedItemDefinition( "part.cable_anchor", itemPart.createPart( PartType.CABLE_ANCHOR ) );
|
||||
this.monitor = new DamagedItemDefinition( "part.monitor", itemPart.createPart( PartType.MONITOR ) );
|
||||
this.semiDarkMonitor = new DamagedItemDefinition( "part.monitor.semi_dark", itemPart.createPart( PartType.SEMI_DARK_MONITOR ) );
|
||||
this.darkMonitor = new DamagedItemDefinition( "part.monitor.dark", itemPart.createPart( PartType.DARK_MONITOR ) );
|
||||
this.interfaceTerminal = new DamagedItemDefinition( "part.terminal.interface", itemPart.createPart( PartType.INTERFACE_TERMINAL ) );
|
||||
this.patternTerminal = new DamagedItemDefinition( "part.terminal.pattern", itemPart.createPart( PartType.PATTERN_TERMINAL ) );
|
||||
this.craftingTerminal = new DamagedItemDefinition( "part.terminal.crafting", itemPart.createPart( PartType.CRAFTING_TERMINAL ) );
|
||||
this.terminal = new DamagedItemDefinition( "part.terminal", itemPart.createPart( PartType.TERMINAL ) );
|
||||
this.storageMonitor = new DamagedItemDefinition( "part.monitor.storage", itemPart.createPart( PartType.STORAGE_MONITOR ) );
|
||||
this.conversionMonitor = new DamagedItemDefinition( "part.monitor.conversion", itemPart.createPart( PartType.CONVERSION_MONITOR ) );
|
||||
}
|
||||
|
||||
private static AEColoredItemDefinition constructColoredDefinition( final ItemPart target, final PartType type )
|
||||
|
||||
Reference in New Issue
Block a user