Fixed grindstone not working with crank due to missed null checks.
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@@ -97,13 +97,13 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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return false;
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}
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if( null == this.getStackInSlot( 6 ) ) // Add if there isn't one...
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if( this.getStackInSlot( 6 ).isEmpty() ) // Add if there isn't one...
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{
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final IInventory src = new WrapperInventoryRange( this, this.inputs, true );
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for( int x = 0; x < src.getSizeInventory(); x++ )
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{
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ItemStack item = src.getStackInSlot( x );
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if( item == null )
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if( item.isEmpty() )
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{
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continue;
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}
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@@ -119,7 +119,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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if( item.getCount() <= 0 )
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{
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item = null;
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item = ItemStack.EMPTY;
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}
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src.setInventorySlotContents( x, item );
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@@ -183,7 +183,7 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
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private void addItem( final InventoryAdaptor sia, final ItemStack output )
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{
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if( output == null )
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if( output.isEmpty() )
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{
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return;
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}
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