Code Formatting

This commit is contained in:
yueh
2018-08-30 20:31:27 +02:00
parent 044f4c9ed3
commit 66c365d11f
50 changed files with 170 additions and 111 deletions
@@ -521,8 +521,10 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
{
try
{
return (int) ( this.getProxy().getEnergy().extractAEPower( ticksPassed * bonusValue * acceleratorTax, Actionable.MODULATE,
PowerMultiplier.CONFIG ) / acceleratorTax );
return (int) ( this.getProxy()
.getEnergy()
.extractAEPower( ticksPassed * bonusValue * acceleratorTax, Actionable.MODULATE,
PowerMultiplier.CONFIG ) / acceleratorTax );
}
catch( final GridAccessException e )
{
@@ -177,8 +177,11 @@ public class AppEngInternalAEInventory implements IInternalItemHandler, Iterable
{
if( existing.isEmpty() )
{
this.inv[slot] = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack(
reachedLimit ? ItemHandlerHelper.copyStackWithSize( stack, limit ) : stack );
this.inv[slot] = AEApi.instance()
.storage()
.getStorageChannel( IItemStorageChannel.class )
.createStack(
reachedLimit ? ItemHandlerHelper.copyStackWithSize( stack, limit ) : stack );
}
else
{
@@ -197,7 +197,7 @@ public class TileCellWorkbench extends AEBaseTile implements IUpgradeableHost, I
if( c != null )
{
ItemHandlerUtil.copy( this.config, c, false );
//copy items back. The ConfigInventory may changed the items on insert
// copy items back. The ConfigInventory may changed the items on insert
ItemHandlerUtil.copy( c, this.config, false );
}
this.locked = false;
@@ -354,7 +354,7 @@ public class TileInterface extends AENetworkInvTile implements IGridTickable, II
}
return super.getCapability( capability, facing );
}
@Override
public ItemStack getItemStackRepresentation()
{
@@ -398,7 +398,7 @@ public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPrior
}
}
@Override
public ItemStack getItemStackRepresentation()
{
@@ -97,8 +97,9 @@ public class TileSkyChest extends AEBaseInvTile implements ITickable
if( this.getPlayerOpen() == 1 )
{
this.getWorld().playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_OPEN,
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
this.getWorld()
.playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_OPEN,
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
this.markForUpdate();
}
}
@@ -120,8 +121,9 @@ public class TileSkyChest extends AEBaseInvTile implements ITickable
if( this.getPlayerOpen() == 0 )
{
this.getWorld().playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_CLOSE,
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
this.getWorld()
.playSound( player, this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D, SoundEvents.BLOCK_CHEST_CLOSE,
SoundCategory.BLOCKS, 0.5F, this.getWorld().rand.nextFloat() * 0.1F + 0.9F );
this.markForUpdate();
}
}