UVLightMap loader now works again (needs another pass).

This commit is contained in:
Sebastian Hartte
2020-06-07 18:58:31 +02:00
parent e2c62f0e27
commit 679ea1c332
65 changed files with 228 additions and 466 deletions
@@ -143,12 +143,6 @@ public class BlockController extends AEBaseTileBlock<TileController>
return state.with( CONTROLLER_TYPE, type );
}
@Override
public BlockState getExtendedState( BlockState state, IBlockReader world, BlockPos pos )
{
return state;
}
@Override
public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving )
{