UVLightMap loader now works again (needs another pass).
This commit is contained in:
@@ -19,378 +19,181 @@
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package appeng.client.render.model;
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import java.io.IOException;
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import java.io.InputStreamReader;
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import java.io.Reader;
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import java.lang.invoke.MethodHandle;
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import java.lang.invoke.MethodHandles;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Field;
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import java.lang.reflect.Modifier;
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import com.google.gson.*;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.Matrix4f;
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import net.minecraft.client.renderer.TransformationMatrix;
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import net.minecraft.client.renderer.model.*;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.resources.IResourceManager;
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import net.minecraft.util.Direction;
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import net.minecraft.util.JSONUtils;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.IModelBuilder;
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import net.minecraftforge.client.model.IModelConfiguration;
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import net.minecraftforge.client.model.IModelLoader;
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import net.minecraftforge.client.model.ModelLoaderRegistry;
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import net.minecraftforge.client.model.geometry.IModelGeometry;
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import net.minecraftforge.client.model.pipeline.BakedQuadBuilder;
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import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
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import net.minecraftforge.common.model.TransformationHelper;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import javax.annotation.Nullable;
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import java.lang.reflect.Type;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.Function;
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import javax.annotation.Nullable;
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import com.google.common.base.Charsets;
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import com.google.common.base.Throwables;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import com.google.gson.JsonDeserializationContext;
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import com.google.gson.JsonDeserializer;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonParseException;
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import org.apache.commons.io.IOUtils;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.Vector3f;
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import net.minecraft.client.renderer.block.model.ModelBlock;
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.model.BlockFaceUV;
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import net.minecraft.client.renderer.model.BlockPart;
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import net.minecraft.client.renderer.model.BlockPartFace;
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import net.minecraft.client.renderer.model.BlockPartRotation;
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import net.minecraft.client.renderer.model.FaceBakery;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.model.ItemOverride;
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import net.minecraft.client.renderer.model.ItemTransformVec3f;
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import net.minecraft.client.renderer.model.ModelBakery;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.resources.IResource;
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import net.minecraft.resources.IResourceManager;
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import net.minecraft.util.Direction;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.ICustomModelLoader;
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import net.minecraftforge.client.model.IModel;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.client.model.animation.ModelBlockAnimation;
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import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
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import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
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import net.minecraftforge.common.model.IModelState;
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import net.minecraftforge.common.model.ITransformation;
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import net.minecraftforge.fml.relauncher.ReflectionHelper;
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import appeng.client.render.VertexFormats;
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public enum UVLModelLoader implements ICustomModelLoader
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public class UVLModelLoader implements IModelLoader<UVLModelLoader.UVLModelWrapper>
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{
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INSTANCE;
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private static final Gson gson = new Gson();
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public static final UVLModelLoader INSTANCE = new UVLModelLoader();
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private static final Constructor<? extends IModel> vanillaModelWrapper;
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private static final Field faceBakery;
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private static final Object vanillaLoader;
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private static final MethodHandle loaderGetter;
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static
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{
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try
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{
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Field modifiers = Field.class.getDeclaredField( "modifiers" );
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modifiers.setAccessible( true );
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faceBakery = ReflectionHelper.findField( ModelBakery.class, "faceBakery", "field_177607_l" );
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modifiers.set( faceBakery, faceBakery.getModifiers() & ( ~Modifier.FINAL ) );
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Class clas = Class.forName( ModelLoader.class.getName() + "$VanillaModelWrapper" );
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vanillaModelWrapper = clas.getDeclaredConstructor( ModelLoader.class, ResourceLocation.class, ModelBlock.class, boolean.class,
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ModelBlockAnimation.class );
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vanillaModelWrapper.setAccessible( true );
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Class<?> vanillaLoaderClass = Class.forName( ModelLoader.class.getName() + "$VanillaLoader" );
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Field instanceField = vanillaLoaderClass.getField( "INSTANCE" );
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// Static field
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vanillaLoader = instanceField.get( null );
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Field loaderField = vanillaLoaderClass.getDeclaredField( "loader" );
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loaderField.setAccessible( true );
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loaderGetter = MethodHandles.lookup().unreflectGetter( loaderField );
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}
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catch( Exception e )
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{
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throw Throwables.propagate( e );
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}
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}
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private static Object deserializer( Class clas )
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{
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try
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{
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clas = Class.forName( clas.getName() + "$Deserializer" );
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Constructor constr = clas.getDeclaredConstructor();
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constr.setAccessible( true );
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return constr.newInstance();
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}
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catch( Exception e )
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{
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throw Throwables.propagate( e );
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}
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}
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private static <M extends IModel> M vanillaModelWrapper( ModelLoader loader, ResourceLocation location, ModelBlock model, boolean uvlock, ModelBlockAnimation animation )
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{
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try
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{
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return (M) vanillaModelWrapper.newInstance( loader, location, model, uvlock, animation );
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}
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catch( Exception e )
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{
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throw Throwables.propagate( e );
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}
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}
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private static void setFaceBakery( ModelBakery modelBakery, FaceBakery faceBakery )
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{
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try
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{
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UVLModelLoader.faceBakery.set( modelBakery, faceBakery );
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}
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catch( Exception e )
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{
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throw Throwables.propagate( e );
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}
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}
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private IResourceManager resourceManager;
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public ModelLoader getLoader()
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{
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try
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{
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return (ModelLoader) loaderGetter.invoke( vanillaLoader );
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}
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catch( Throwable throwable )
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{
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throw new RuntimeException( throwable );
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}
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@Override
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public void onResourceManagerReload(IResourceManager resourceManager) {
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}
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@Override
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public void onResourceManagerReload( IResourceManager resourceManager )
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{
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this.resourceManager = resourceManager;
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public UVLModelWrapper read(JsonDeserializationContext deserializationContext, JsonObject modelContents) {
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modelContents.remove("loader");
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BlockModel blockModel = UVLSERIALIZER.fromJson(modelContents, BlockModel.class);
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return new UVLModelWrapper(blockModel);
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}
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@Override
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public boolean accepts( ResourceLocation modelLocation )
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final Gson UVLSERIALIZER = (new GsonBuilder())
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.registerTypeAdapter(BlockModel.class, new ModelLoaderRegistry.ExpandedBlockModelDeserializer())
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.registerTypeAdapter(BlockPart.class, new BlockPart.Deserializer())
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.registerTypeAdapter(BlockPartFace.class, new BlockPartFaceOverrideSerializer())
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.registerTypeAdapter(BlockFaceUV.class, new BlockFaceUV.Deserializer())
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.registerTypeAdapter(ItemTransformVec3f.class, new ItemTransformVec3f.Deserializer())
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.registerTypeAdapter(ItemCameraTransforms.class, new ItemCameraTransforms.Deserializer())
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.registerTypeAdapter(ItemOverride.class, new ItemOverride.Deserializer())
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.registerTypeAdapter(TransformationMatrix.class, new TransformationHelper.Deserializer())
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.create();
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private static class BlockPartFaceOverrideSerializer extends BlockPartFace.Deserializer
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{
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String modelPath = modelLocation.getResourcePath();
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if( modelLocation.getResourcePath().startsWith( "models/" ) )
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@Override
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public BlockPartFace deserialize( JsonElement p_deserialize_1_, Type p_deserialize_2_, JsonDeserializationContext p_deserialize_3_ ) throws JsonParseException
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{
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modelPath = modelPath.substring( "models/".length() );
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BlockPartFace blockFace = super.deserialize(p_deserialize_1_, p_deserialize_2_, p_deserialize_3_);
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Pair<Float, Float> uvl = this.parseUVL(p_deserialize_1_.getAsJsonObject());
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if (uvl != null) {
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return new BlockPartFaceWithUVL(blockFace.cullFace, blockFace.tintIndex, blockFace.texture, blockFace.blockFaceUV, uvl.getLeft(), uvl.getRight());
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}
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return blockFace;
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}
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try( InputStreamReader io = new InputStreamReader( Minecraft.getInstance()
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.getResourceManager()
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.getResource( new ResourceLocation( modelLocation.getResourceDomain(), "models/" + modelPath + ".json" ) )
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.getInputStream() ) )
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protected Pair<Float, Float> parseUVL( JsonObject object )
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{
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return gson.fromJson( io, UVLMarker.class ).ae2_uvl_marker;
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if( !object.has( "uvlightmap" ) )
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{
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return null;
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}
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object = object.get( "uvlightmap" ).getAsJsonObject();
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return new ImmutablePair<>( JSONUtils.getFloat( object, "sky", 0 ), JSONUtils.getFloat( object, "block", 0 ) );
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}
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catch( Exception e )
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{
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// Catch-all in case of any JSON parser issues.
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}
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return false;
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}
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@Override
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public IModel loadModel( ResourceLocation modelLocation ) throws Exception
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{
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return new UVLModelWrapper( modelLocation );
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private static class BlockPartFaceWithUVL extends BlockPartFace {
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private final float sky;
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private final float block;
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public BlockPartFaceWithUVL(@Nullable Direction cullFaceIn, int tintIndexIn, String textureIn, BlockFaceUV blockFaceUVIn, float sky, float block) {
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super(cullFaceIn, tintIndexIn, textureIn, blockFaceUVIn);
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this.sky = sky;
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this.block = block;
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}
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public float getSky() {
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return sky;
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}
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public float getBlock() {
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return block;
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}
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}
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public class UVLModelWrapper implements IModel
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public static class UVLModelWrapper implements IModelGeometry<UVLModelWrapper>
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{
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final Gson UVLSERIALIZER = ( new GsonBuilder() ).registerTypeAdapter( ModelBlock.class, deserializer( ModelBlock.class ) )
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.registerTypeAdapter( BlockPart.class, deserializer( BlockPart.class ) )
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.registerTypeAdapter( BlockPartFace.class, new BlockPartFaceOverrideSerializer() )
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.registerTypeAdapter( BlockFaceUV.class, deserializer( BlockFaceUV.class ) )
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.registerTypeAdapter( ItemTransformVec3f.class, deserializer( ItemTransformVec3f.class ) )
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.registerTypeAdapter( ItemCameraTransforms.class, deserializer( ItemCameraTransforms.class ) )
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.registerTypeAdapter( ItemOverride.class, deserializer( ItemOverride.class ) )
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.create();
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private final BlockModel parent;
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private Map<BlockPartFace, Pair<Float, Float>> uvlightmap = new HashMap<>();
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private final IModel parent;
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public UVLModelWrapper( ResourceLocation modelLocation )
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public UVLModelWrapper( BlockModel parent )
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{
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String modelPath = modelLocation.getResourcePath();
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if( modelLocation.getResourcePath().startsWith( "models/" ) )
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{
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modelPath = modelPath.substring( "models/".length() );
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}
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ResourceLocation armatureLocation = new ResourceLocation( modelLocation.getResourceDomain(), "armatures/" + modelPath + ".json" );
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ModelBlockAnimation animation = ModelBlockAnimation.loadVanillaAnimation( UVLModelLoader.this.resourceManager, armatureLocation );
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ModelBlock model;
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{
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Reader reader = null;
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IResource iresource = null;
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ModelBlock lvt_5_1_ = null;
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try
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{
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String s = modelLocation.getResourcePath();
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iresource = Minecraft.getInstance()
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.getResourceManager()
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.getResource(
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new ResourceLocation( modelLocation.getResourceDomain(), "models/" + modelPath + ".json" ) );
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reader = new InputStreamReader( iresource.getInputStream(), Charsets.UTF_8 );
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lvt_5_1_ = JsonUtils.gsonDeserialize( this.UVLSERIALIZER, reader, ModelBlock.class, false );
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lvt_5_1_.name = modelLocation.toString();
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}
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catch( IOException e )
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{
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e.printStackTrace();
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}
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finally
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{
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IOUtils.closeQuietly( reader );
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IOUtils.closeQuietly( iresource );
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}
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model = lvt_5_1_;
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}
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this.parent = vanillaModelWrapper( UVLModelLoader.this.getLoader(), modelLocation, model, false, animation );
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this.parent = parent;
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}
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@Override
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public Collection<ResourceLocation> getDependencies()
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{
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return this.parent.getDependencies();
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}
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public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery, Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform, ItemOverrideList overrides, ResourceLocation modelLocation) {
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TextureAtlasSprite particle = spriteGetter.apply(owner.resolveTexture("particle"));
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@Override
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public Collection<ResourceLocation> getTextures()
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{
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return this.parent.getTextures();
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}
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IModelBuilder<?> builder = IModelBuilder.of(owner, overrides, particle);
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for(BlockPart blockpart : parent.getElements()) {
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for(Direction direction : blockpart.mapFaces.keySet()) {
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BlockPartFace blockpartface = blockpart.mapFaces.get(direction);
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TextureAtlasSprite textureatlassprite1 = spriteGetter.apply(owner.resolveTexture(blockpartface.texture));
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BakedQuad quad = BlockModel.makeBakedQuad(blockpart, blockpartface, textureatlassprite1, direction, modelTransform, modelLocation);
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@Override
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public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
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{
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setFaceBakery( UVLModelLoader.this.getLoader(), new FaceBakeryOverride() );
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IBakedModel model = this.parent.bake( state, format, bakedTextureGetter );
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setFaceBakery( UVLModelLoader.this.getLoader(), new FaceBakery() );
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return model;
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}
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if (blockpartface instanceof BlockPartFaceWithUVL) {
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BlockPartFaceWithUVL uvlFace = (BlockPartFaceWithUVL) blockpartface;
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quad = applyPreBakedLighting(quad, textureatlassprite1, uvlFace.sky, uvlFace.block);
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}
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@Override
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public IModelState getDefaultState()
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{
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return this.parent.getDefaultState();
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}
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public class BlockPartFaceOverrideSerializer implements JsonDeserializer<BlockPartFace>
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{
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@Override
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public BlockPartFace deserialize( JsonElement p_deserialize_1_, Type p_deserialize_2_, JsonDeserializationContext p_deserialize_3_ ) throws JsonParseException
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{
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JsonObject jsonobject = p_deserialize_1_.getAsJsonObject();
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Direction Direction = this.parseCullFace( jsonobject );
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int i = this.parseTintIndex( jsonobject );
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String s = this.parseTexture( jsonobject );
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BlockFaceUV blockfaceuv = (BlockFaceUV) p_deserialize_3_.deserialize( jsonobject, BlockFaceUV.class );
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BlockPartFace blockFace = new BlockPartFace( Direction, i, s, blockfaceuv );
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UVLModelWrapper.this.uvlightmap.put( blockFace, this.parseUVL( jsonobject ) );
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return blockFace;
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}
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protected int parseTintIndex( JsonObject object )
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{
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return JsonUtils.getInt( object, "tintindex", -1 );
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}
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private String parseTexture( JsonObject object )
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{
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return JsonUtils.getString( object, "texture" );
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}
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@Nullable
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private Direction parseCullFace( JsonObject object )
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{
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String s = JsonUtils.getString( object, "cullface", "" );
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return Direction.byName( s );
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}
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protected Pair<Float, Float> parseUVL( JsonObject object )
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{
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if( !object.has( "uvlightmap" ) )
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{
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return null;
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if (blockpartface.cullFace == null) {
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builder.addGeneralQuad(quad);
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} else {
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builder.addFaceQuad(
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modelTransform.getRotation().rotateTransform(blockpartface.cullFace),
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quad);
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}
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}
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object = object.get( "uvlightmap" ).getAsJsonObject();
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return new ImmutablePair<>( JsonUtils.getFloat( object, "sky", 0 ), JsonUtils.getFloat( object, "block", 0 ) );
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}
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return builder.build();
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}
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public class FaceBakeryOverride extends FaceBakery
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||||
{
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@Override
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public BakedQuad makeBakedQuad( Vector3f posFrom, Vector3f posTo, BlockPartFace face, TextureAtlasSprite sprite, Direction facing, ITransformation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade )
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||||
{
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BakedQuad quad = super.makeBakedQuad( posFrom, posTo, face, sprite, facing, modelRotationIn, partRotation, uvLocked, shade );
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||||
|
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Pair<Float, Float> brightness = UVLModelWrapper.this.uvlightmap.get( face );
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if( brightness != null )
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private BakedQuad applyPreBakedLighting(BakedQuad quad, TextureAtlasSprite sprite, float sky, float block) {
|
||||
// FIXME: just piping through the quads and manipulating uv index 2 directly seems way easier than this
|
||||
BakedQuadBuilder builder = new BakedQuadBuilder(sprite);
|
||||
VertexLighterFlat trans = new VertexLighterFlat( Minecraft.getInstance().getBlockColors() )
|
||||
{
|
||||
VertexFormat newFormat = DefaultVertexFormats.BLOCK;
|
||||
UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder( newFormat );
|
||||
VertexLighterFlat trans = new VertexLighterFlat( Minecraft.getInstance().getBlockColors() )
|
||||
|
||||
@Override
|
||||
protected void updateLightmap( float[] normal, float[] lightmap, float x, float y, float z )
|
||||
{
|
||||
lightmap[0] = block;
|
||||
lightmap[1] = sky;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void updateLightmap( float[] normal, float[] lightmap, float x, float y, float z )
|
||||
{
|
||||
lightmap[0] = brightness.getRight();
|
||||
lightmap[1] = brightness.getLeft();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setQuadTint( int tint )
|
||||
{
|
||||
// Tint requires a block state which we don't have at this point
|
||||
}
|
||||
};
|
||||
trans.setParent( builder );
|
||||
quad.pipe( trans );
|
||||
builder.setQuadTint( quad.getTintIndex() );
|
||||
builder.setQuadOrientation( quad.getFace() );
|
||||
builder.setTexture( quad.getSprite() );
|
||||
builder.setApplyDiffuseLighting( false );
|
||||
return builder.build();
|
||||
}
|
||||
else
|
||||
{
|
||||
return quad;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setQuadTint( int tint )
|
||||
{
|
||||
// Tint requires a block state which we don't have at this point
|
||||
}
|
||||
};
|
||||
MatrixStack identity = new MatrixStack();
|
||||
trans.setTransform(identity.getLast());
|
||||
trans.setParent( builder );
|
||||
quad.pipe( trans );
|
||||
builder.setQuadTint( quad.getTintIndex() );
|
||||
builder.setQuadOrientation( quad.getFace() );
|
||||
builder.setApplyDiffuseLighting( false );
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
}
|
||||
@Override
|
||||
public Collection<Material> getTextures(IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<com.mojang.datafixers.util.Pair<String, String>> missingTextureErrors) {
|
||||
return parent.getTextures(modelGetter, missingTextureErrors);
|
||||
}
|
||||
|
||||
class UVLMarker
|
||||
{
|
||||
boolean ae2_uvl_marker = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user