UVLightMap loader now works again (needs another pass).

This commit is contained in:
Sebastian Hartte
2020-06-07 18:58:31 +02:00
parent e2c62f0e27
commit 679ea1c332
65 changed files with 228 additions and 466 deletions
@@ -179,6 +179,13 @@ public final class ApiBlocks implements IBlocks
.build();
this.quartzOreCharged = registry.block( "charged_quartz_ore", () -> new BlockChargedQuartzOre(QUARTZ_PROPERTIES) )
.features( AEFeature.CERTUS_ORE, AEFeature.CHARGED_CERTUS_ORE )
.rendering(new BlockRenderingCustomizer() {
@Override
@OnlyIn(Dist.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.renderType(RenderType.getCutout());
}
})
.build();
this.matrixFrame = registry.block( "matrix_frame", BlockMatrixFrame::new )
.features( AEFeature.SPATIAL_IO )