Added Feature: #0633 - [Aesthetical] Recoloring of specific blocks

This commit is contained in:
AlgorithmX2
2014-07-16 23:44:02 -05:00
parent 4e3d829f38
commit 683a5ee765
12 changed files with 254 additions and 39 deletions
+26 -12
View File
@@ -11,6 +11,7 @@ import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.storage.ICellHandler;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.texture.ExtraBlockTextures;
@@ -29,11 +30,13 @@ public class RenderMEChest extends BaseBlockRender
@Override
public void renderInventory(AEBaseBlock block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
{
Tessellator.instance.setBrightness( 0 );
renderer.overrideBlockTexture = ExtraBlockTextures.getMissing();
this.renderInvBlock( EnumSet.of( ForgeDirection.SOUTH ), block, is, Tessellator.instance, 0x000000, renderer );
renderer.overrideBlockTexture = ExtraBlockTextures.MEChest.getIcon();
this.renderInvBlock( EnumSet.of( ForgeDirection.UP ), block, is, Tessellator.instance, 0xffffff, renderer );
this.renderInvBlock( EnumSet.of( ForgeDirection.UP ), block, is, Tessellator.instance, adjustBrightness( AEColor.Transparent.whiteVariant, 0.7 ),
renderer );
renderer.overrideBlockTexture = null;
super.renderInventory( block, is, renderer, type, obj );
@@ -76,16 +79,14 @@ public class RenderMEChest extends BaseBlockRender
fico.setFlip( false, true );
else if ( forward == ForgeDirection.DOWN )
fico.setFlip( true, false );
/* 1.7.2
else if ( forward == ForgeDirection.EAST && up == ForgeDirection.UP )
fico.setFlip( true, false );
else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.UP )
fico.setFlip( true, false );
*/
/*
* 1.7.2
*
* else if ( forward == ForgeDirection.EAST && up == ForgeDirection.UP ) fico.setFlip( true, false ); else if (
* forward == ForgeDirection.NORTH && up == ForgeDirection.UP ) fico.setFlip( true, false );
*/
renderFace( x, y, z, imb, fico, renderer, forward );
if ( stat != 0 )
@@ -118,9 +119,22 @@ public class RenderMEChest extends BaseBlockRender
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ICellHandler ch = AEApi.instance().registries().cell().getHandler( sp.getStorageType() );
IIcon ico = ch == null ? null : ch.getTopTexture();
Tessellator.instance.setColorOpaque_I( sp.getColor().whiteVariant );
IIcon ico = ch == null ? null : ch.getTopTexture_Light();
renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
if ( ico != null )
{
Tessellator.instance.setColorOpaque_I( sp.getColor().mediumVariant );
ico = ch == null ? null : ch.getTopTexture_Medium();
renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
Tessellator.instance.setColorOpaque_I( sp.getColor().blackVariant );
ico = ch == null ? null : ch.getTopTexture_Dark();
renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
}
renderer.overrideBlockTexture = null;
postRenderInWorld( renderer );