Reduce visibility of the static variables in the MA TileEntity
This commit is contained in:
@@ -57,8 +57,8 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
|
|||||||
IGridTickable, ICraftingMachine, IPowerChannelState
|
IGridTickable, ICraftingMachine, IPowerChannelState
|
||||||
{
|
{
|
||||||
|
|
||||||
static final int[] sides = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
private static final int[] sides = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||||
static final ItemStack assemblerStack = AEApi.instance().blocks().blockMolecularAssembler.stack( 1 );
|
private static final ItemStack assemblerStack = AEApi.instance().blocks().blockMolecularAssembler.stack( 1 );
|
||||||
|
|
||||||
private final InventoryCrafting craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
|
private final InventoryCrafting craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
|
||||||
private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 );
|
private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 );
|
||||||
|
|||||||
Reference in New Issue
Block a user