Improve Facade rendering (#3182)
UV fix based on #2941 by @MoreThanHidden fixes #2679, fixes #2625
This commit is contained in:
@@ -0,0 +1,69 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2017, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render;
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import javax.vecmath.Matrix4f;
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import org.apache.commons.lang3.tuple.Pair;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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public abstract class DelegateBakedModel implements IBakedModel
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{
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private IBakedModel baseModel;
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protected DelegateBakedModel( IBakedModel base )
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{
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this.baseModel = base;
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}
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@Override
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public Pair<? extends IBakedModel, Matrix4f> handlePerspective( ItemCameraTransforms.TransformType type )
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{
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Pair<? extends IBakedModel, Matrix4f> pair = this.baseModel.handlePerspective( type );
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return Pair.of( this, pair.getValue() );
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}
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@Override
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public TextureAtlasSprite getParticleTexture()
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{
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return this.baseModel.getParticleTexture();
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}
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@Override
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public ItemCameraTransforms getItemCameraTransforms()
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{
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return this.baseModel.getItemCameraTransforms();
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}
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@Override
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public boolean isAmbientOcclusion()
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{
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return this.baseModel.isAmbientOcclusion();
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}
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public IBakedModel getBaseModel()
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{
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return this.baseModel;
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}
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}
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@@ -27,9 +27,7 @@ import javax.annotation.Nullable;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.renderer.block.model.BakedQuad;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.block.model.ItemOverrideList;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.ItemStack;
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@@ -44,16 +42,13 @@ import appeng.items.parts.ItemFacade;
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* on the item stack.
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* A custom Item Override List is used to accomplish this.
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*/
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public class FacadeDispatcherBakedModel implements IBakedModel
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public class FacadeDispatcherBakedModel extends DelegateBakedModel
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{
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private final IBakedModel baseModel;
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private final VertexFormat format;
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public FacadeDispatcherBakedModel( IBakedModel baseModel, VertexFormat format )
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{
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this.baseModel = baseModel;
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super( baseModel );
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this.format = format;
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}
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@@ -64,16 +59,10 @@ public class FacadeDispatcherBakedModel implements IBakedModel
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return Collections.emptyList();
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}
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@Override
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public boolean isAmbientOcclusion()
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{
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return this.baseModel.isAmbientOcclusion();
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}
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@Override
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public boolean isGui3d()
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{
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return this.baseModel.isGui3d();
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return this.getBaseModel().isGui3d();
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}
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@Override
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@@ -82,18 +71,6 @@ public class FacadeDispatcherBakedModel implements IBakedModel
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return false;
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}
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@Override
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public TextureAtlasSprite getParticleTexture()
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{
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return this.baseModel.getParticleTexture();
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}
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@Override
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public ItemCameraTransforms getItemCameraTransforms()
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{
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return this.baseModel.getItemCameraTransforms();
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}
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@Override
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public ItemOverrideList getOverrides()
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{
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@@ -112,7 +89,8 @@ public class FacadeDispatcherBakedModel implements IBakedModel
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IBlockState state = itemFacade.getTextureBlockState( stack );
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ItemStack textureItem = itemFacade.getTextureItem( stack );
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return new FacadeWithBlockBakedModel( FacadeDispatcherBakedModel.this.baseModel, state, textureItem, FacadeDispatcherBakedModel.this.format );
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return new FacadeWithBlockBakedModel( FacadeDispatcherBakedModel.this
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.getBaseModel(), state, textureItem, FacadeDispatcherBakedModel.this.format );
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}
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};
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}
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@@ -30,7 +30,6 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.IModel;
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import net.minecraftforge.client.model.ModelLoaderRegistry;
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import net.minecraftforge.common.model.IModelState;
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import net.minecraftforge.common.model.TRSRTransformation;
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import appeng.core.AppEng;
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@@ -41,10 +40,27 @@ import appeng.core.AppEng;
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*/
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public class FacadeItemModel implements IModel
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{
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// We use this to get the default item transforms and make our lives easier
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private static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "item/facade_base" );
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private IModel baseModel = null;
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private IModel getBaseModel()
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{
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if( this.baseModel == null )
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{
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try
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{
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baseModel = ModelLoaderRegistry.getModel( MODEL_BASE );
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}
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catch( Exception e )
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{
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throw new RuntimeException( e );
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}
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}
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return this.baseModel;
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}
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@Override
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public Collection<ResourceLocation> getDependencies()
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{
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@@ -60,17 +76,7 @@ public class FacadeItemModel implements IModel
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@Override
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public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
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{
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IModel baseModel;
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try
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{
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baseModel = ModelLoaderRegistry.getModel( MODEL_BASE );
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}
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catch( Exception e )
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{
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throw new RuntimeException( e );
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}
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IBakedModel bakedBaseModel = baseModel.bake( state, format, bakedTextureGetter );
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IBakedModel bakedBaseModel = this.getBaseModel().bake( state, format, bakedTextureGetter );
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return new FacadeDispatcherBakedModel( bakedBaseModel, format );
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}
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@@ -78,6 +84,6 @@ public class FacadeItemModel implements IModel
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@Override
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public IModelState getDefaultState()
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{
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return TRSRTransformation.identity();
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return getBaseModel().getDefaultState();
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}
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}
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@@ -29,9 +29,7 @@ import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.block.model.BakedQuad;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.block.model.ItemOverrideList;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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@@ -44,11 +42,8 @@ import appeng.client.render.cablebus.FacadeBuilder;
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* This is the actual baked model that will combine the north face of a given block state
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* with the base facade item model to achieve what is then actually rendered on screen.
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*/
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public class FacadeWithBlockBakedModel implements IBakedModel
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public class FacadeWithBlockBakedModel extends DelegateBakedModel
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{
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private final IBakedModel baseModel;
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private final IBlockState blockState;
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private final IBakedModel textureModel;
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@@ -59,7 +54,7 @@ public class FacadeWithBlockBakedModel implements IBakedModel
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public FacadeWithBlockBakedModel( IBakedModel baseModel, IBlockState blockState, ItemStack textureItem, VertexFormat format )
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{
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this.baseModel = baseModel;
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super( baseModel );
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this.blockState = blockState;
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this.textureItem = textureItem;
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this.textureModel = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( blockState );
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@@ -88,13 +83,7 @@ public class FacadeWithBlockBakedModel implements IBakedModel
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}
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}
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return this.baseModel.getQuads( state, side, rand );
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}
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@Override
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public boolean isAmbientOcclusion()
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{
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return this.baseModel.isAmbientOcclusion();
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return this.getBaseModel().getQuads( state, side, rand );
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}
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@Override
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@@ -109,18 +98,6 @@ public class FacadeWithBlockBakedModel implements IBakedModel
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return false;
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}
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@Override
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public TextureAtlasSprite getParticleTexture()
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{
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return this.baseModel.getParticleTexture();
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}
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@Override
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public ItemCameraTransforms getItemCameraTransforms()
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{
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return this.baseModel.getItemCameraTransforms();
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}
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@Override
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public ItemOverrideList getOverrides()
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{
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@@ -336,7 +336,7 @@ public class CableBusBakedModel implements IBakedModel
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@Override
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public boolean isAmbientOcclusion()
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{
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return false;
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return true;
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}
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@Override
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@@ -59,6 +59,8 @@ public class CubeBuilder
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private int color = 0xFFFFFFFF;
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private boolean useStandardUV = false;
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private boolean renderFullBright;
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public CubeBuilder( VertexFormat format, List<BakedQuad> output )
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@@ -142,7 +144,9 @@ public class CubeBuilder
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UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder( this.format );
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builder.setTexture( texture );
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builder.setQuadOrientation( face );
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builder.setQuadTint( -1 );
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builder.setApplyDiffuseLighting( true );
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UvVector uv = new UvVector();
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// The user might have set specific UV coordinates for this face
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@@ -154,6 +158,10 @@ public class CubeBuilder
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uv.u2 = texture.getInterpolatedU( customUv.z );
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uv.v2 = texture.getInterpolatedV( customUv.w );
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}
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else if( this.useStandardUV )
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{
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uv = this.getStandardUv( face, texture, x1, y1, z1, x2, y2, z2 );
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}
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else
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{
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uv = this.getDefaultUv( face, texture, x1, y1, z1, x2, y2, z2 );
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@@ -199,8 +207,7 @@ public class CubeBuilder
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break;
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}
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int[] vertexData = builder.build().getVertexData();
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this.output.add( new BakedQuad( vertexData, -1, face, texture, true, this.format ) );
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this.output.add( builder.build() );
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}
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private UvVector getDefaultUv( EnumFacing face, TextureAtlasSprite texture, float x1, float y1, float z1, float x2, float y2, float z2 )
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@@ -251,6 +258,51 @@ public class CubeBuilder
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return uv;
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}
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private UvVector getStandardUv( EnumFacing face, TextureAtlasSprite texture, float x1, float y1, float z1, float x2, float y2, float z2 )
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{
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UvVector uv = new UvVector();
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switch( face )
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{
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case DOWN:
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uv.u1 = texture.getInterpolatedU( x1 * 16 );
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uv.v1 = texture.getInterpolatedV( 16 - z1 * 16 );
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uv.u2 = texture.getInterpolatedU( x2 * 16 );
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uv.v2 = texture.getInterpolatedV( 16 - z2 * 16 );
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break;
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case UP:
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uv.u1 = texture.getInterpolatedU( x1 * 16 );
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uv.v1 = texture.getInterpolatedV( z1 * 16 );
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uv.u2 = texture.getInterpolatedU( x2 * 16 );
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uv.v2 = texture.getInterpolatedV( z2 * 16 );
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break;
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case NORTH:
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uv.u1 = texture.getInterpolatedU( 16 - x1 * 16 );
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uv.v1 = texture.getInterpolatedV( 16 - y1 * 16 );
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uv.u2 = texture.getInterpolatedU( 16 - x2 * 16 );
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uv.v2 = texture.getInterpolatedV( 16 - y2 * 16 );
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break;
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case SOUTH:
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uv.u1 = texture.getInterpolatedU( x1 * 16 );
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uv.v1 = texture.getInterpolatedV( 16 - y1 * 16 );
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uv.u2 = texture.getInterpolatedU( x2 * 16 );
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uv.v2 = texture.getInterpolatedV( 16 - y2 * 16 );
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break;
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case WEST:
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uv.u1 = texture.getInterpolatedU( z1 * 16 );
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uv.v1 = texture.getInterpolatedV( 16 - y1 * 16 );
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uv.u2 = texture.getInterpolatedU( z2 * 16 );
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uv.v2 = texture.getInterpolatedV( 16 - y2 * 16 );
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break;
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case EAST:
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uv.u1 = texture.getInterpolatedU( 16 - z2 * 16 );
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uv.v1 = texture.getInterpolatedV( 16 - y1 * 16 );
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uv.u2 = texture.getInterpolatedU( 16 - z1 * 16 );
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uv.v2 = texture.getInterpolatedV( 16 - y2 * 16 );
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break;
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}
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return uv;
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}
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// uv.u1, uv.v1
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private void putVertexTL( UnpackedBakedQuad.Builder builder, EnumFacing face, float x, float y, float z, UvVector uv )
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{
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@@ -484,6 +536,15 @@ public class CubeBuilder
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this.uvRotations[facing.ordinal()] = (byte) rotation;
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}
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/**
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* CubeBuilder uses UV optimized for cables by default.
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* This switches to standard UV coordinates.
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*/
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public void useStandardUV()
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{
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this.useStandardUV = true;
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}
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public List<BakedQuad> getOutput()
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{
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return this.output;
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@@ -175,6 +175,7 @@ public class FacadeBuilder
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// Reset to no color multiplicator
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builder.setColorRGB( 0xFFFFFF );
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builder.useStandardUV();
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// We only render the stilt if we don't intersect with any part directly, and if there's no part on our side
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if( renderStilt && busBounds == null && layer == BlockRenderLayer.CUTOUT )
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@@ -438,22 +439,22 @@ public class FacadeBuilder
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private static AxisAlignedBB getFacadeBox( EnumFacing side, boolean thinFacades )
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{
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int thickness = thinFacades ? 1 : 2;
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double thickness = ( thinFacades ? 1 : 2 ) / 16.0;
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switch( side )
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{
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case DOWN:
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return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, ( thickness ) / 16.0, 1.0 );
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return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, thickness, 1.0 );
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case EAST:
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return new AxisAlignedBB( ( 16.0 - thickness ) / 16.0, 0.0, 0.0, 1.0, 1.0, 1.0 );
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return new AxisAlignedBB( 1.0 - thickness, 0.0, 0.0, 1.0, 1.0, 1.0 );
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case NORTH:
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return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, ( thickness ) / 16.0 );
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return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, thickness );
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case SOUTH:
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return new AxisAlignedBB( 0.0, 0.0, ( 16.0 - thickness ) / 16.0, 1.0, 1.0, 1.0 );
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return new AxisAlignedBB( 0.0, 0.0, 1.0 - thickness, 1.0, 1.0, 1.0 );
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case UP:
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return new AxisAlignedBB( 0.0, ( 16.0 - thickness ) / 16.0, 0.0, 1.0, 1.0, 1.0 );
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return new AxisAlignedBB( 0.0, 1.0 - thickness, 0.0, 1.0, 1.0, 1.0 );
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case WEST:
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return new AxisAlignedBB( 0.0, 0.0, 0.0, ( thickness ) / 16.0, 1.0, 1.0 );
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return new AxisAlignedBB( 0.0, 0.0, 0.0, thickness, 1.0, 1.0 );
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default:
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throw new IllegalArgumentException( "Unsupported face: " + side );
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}
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