Fixes #1517 improved performance of TESRWrapper
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@@ -754,7 +754,6 @@ public class BaseBlockRender<B extends AEBaseBlock, T extends AEBaseTile>
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GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 );
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GL11.glMultMatrix( this.rotMat );
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GL11.glTranslated( -0.5, -0.5, -0.5 );
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GL11.glCullFace( GL11.GL_FRONT );
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}
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else
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{
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