Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
This commit is contained in:
committed by
Sebastian Hartte
parent
66df324ef0
commit
6f2bbfab4c
@@ -20,7 +20,6 @@ package appeng.block.misc;
|
||||
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
@@ -33,11 +32,9 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.helpers.ICustomCollision;
|
||||
import appeng.tile.misc.TileSkyCompass;
|
||||
|
||||
|
||||
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
|
||||
{
|
||||
|
||||
@@ -47,7 +44,6 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
|
||||
this.setTileEntity( TileSkyCompass.class );
|
||||
this.setOpaque( this.setFullSize( false ) );
|
||||
this.lightOpacity = 0;
|
||||
this.setFeature( EnumSet.of( AEFeature.MeteoriteCompass ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user