Major Refactoring of Bootstrap Code (#75)

- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
This commit is contained in:
shartte
2016-08-22 14:25:10 +02:00
committed by Sebastian Hartte
parent 66df324ef0
commit 6f2bbfab4c
172 changed files with 2289 additions and 2863 deletions
@@ -22,7 +22,6 @@ package appeng.block.networking;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
@@ -60,7 +59,6 @@ import appeng.api.util.AEColor;
import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig;
import appeng.core.Api;
import appeng.core.features.AECableBusFeatureHandler;
import appeng.core.features.AEFeature;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.IntegrationRegistry;
@@ -88,7 +86,6 @@ public class BlockCableBus extends AEBaseTileBlock
// this will actually be overwritten later through setupTile and the
// combined layers
this.setTileEntity( TileCableBus.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
}
public static final CableBusContainerUnlistedProperty cableBus = new CableBusContainerUnlistedProperty();
@@ -96,19 +93,14 @@ public class BlockCableBus extends AEBaseTileBlock
@Override
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { cableBus } );
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
return state;
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { FORWARD, UP, cableBus } );
}
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
return ( (IExtendedBlockState) state ).withProperty( cableBus, ( (TileCableBus) world.getTileEntity( pos ) ).getCableBus() );
return ( (IExtendedBlockState) super.getExtendedState( state, world, pos ) )
.withProperty( cableBus, ( (TileCableBus) world.getTileEntity( pos ) ).getCableBus() );
}
@Override
@@ -359,13 +351,6 @@ public class BlockCableBus extends AEBaseTileBlock
// do nothing
}
@Override
protected void setFeature( final EnumSet<AEFeature> f )
{
final AECableBusFeatureHandler featureHandler = new AECableBusFeatureHandler( f, this, this.getFeatureSubName() );
this.setHandler( featureHandler );
}
public void setupTile()
{
noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class.getName() );
@@ -19,8 +19,6 @@
package appeng.block.networking;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -32,12 +30,11 @@ import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.block.AEBaseTileBlock;
import appeng.core.features.AEFeature;
import appeng.tile.networking.TileController;
public class BlockController extends AEBaseTileBlock
{
@@ -77,7 +74,7 @@ public class BlockController extends AEBaseTileBlock
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { AE_BLOCK_FORWARD, AE_BLOCK_UP, CONTROLLER_STATE, CONTROLLER_TYPE };
return new IProperty[] { CONTROLLER_STATE, CONTROLLER_TYPE };
}
/**
@@ -90,8 +87,6 @@ public class BlockController extends AEBaseTileBlock
{
// Only used for columns, really
EnumFacing up = EnumFacing.UP;
EnumFacing forward = EnumFacing.NORTH;
ControllerRenderType type = ControllerRenderType.block;
int x = pos.getX();
@@ -105,20 +100,14 @@ public class BlockController extends AEBaseTileBlock
if( xx && !yy && !zz )
{
up = EnumFacing.EAST;
forward = EnumFacing.UP;
type = ControllerRenderType.column;
}
else if( !xx && yy && !zz )
{
up = EnumFacing.UP;
forward = EnumFacing.NORTH;
type = ControllerRenderType.column;
}
else if( !xx && !yy && zz )
{
up = EnumFacing.NORTH;
forward = EnumFacing.UP;
type = ControllerRenderType.column;
}
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
@@ -137,7 +126,43 @@ public class BlockController extends AEBaseTileBlock
}
}
return state.withProperty( AE_BLOCK_FORWARD, forward ).withProperty( AE_BLOCK_UP, up ).withProperty( CONTROLLER_TYPE, type );
return state.withProperty( CONTROLLER_TYPE, type );
}
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// Only used for columns, really
EnumFacing up = EnumFacing.UP;
EnumFacing forward = EnumFacing.NORTH;
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
// Detect whether controllers are on both sides of the x, y, and z axes
final boolean xx = this.getTileEntity( world, x - 1, y, z ) instanceof TileController && this.getTileEntity( world, x + 1, y, z ) instanceof TileController;
final boolean yy = this.getTileEntity( world, x, y - 1, z ) instanceof TileController && this.getTileEntity( world, x, y + 1, z ) instanceof TileController;
final boolean zz = this.getTileEntity( world, x, y, z - 1 ) instanceof TileController && this.getTileEntity( world, x, y, z + 1 ) instanceof TileController;
if( xx && !yy && !zz )
{
up = EnumFacing.EAST;
forward = EnumFacing.UP;
}
else if( !xx && yy && !zz )
{
up = EnumFacing.UP;
forward = EnumFacing.NORTH;
}
else if( !xx && !yy && zz )
{
up = EnumFacing.NORTH;
forward = EnumFacing.UP;
}
IExtendedBlockState extState = (IExtendedBlockState) super.getExtendedState( state, world, pos );
return extState.withProperty( FORWARD, forward ).withProperty( UP, up );
}
@Override
@@ -164,7 +189,6 @@ public class BlockController extends AEBaseTileBlock
super( Material.IRON );
this.setTileEntity( TileController.class );
this.setHardness( 6 );
this.setFeature( EnumSet.of( AEFeature.Channels ) );
this.setDefaultState( getDefaultState().withProperty( CONTROLLER_STATE, ControllerBlockState.offline ).withProperty( CONTROLLER_TYPE, ControllerRenderType.block ) );
}
@@ -19,14 +19,10 @@
package appeng.block.networking;
import java.util.EnumSet;
import appeng.block.AEBaseTileBlock;
import appeng.core.features.AEFeature;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.networking.TileCreativeEnergyCell;
public class BlockCreativeEnergyCell extends AEBaseTileBlock
{
@@ -34,6 +30,5 @@ public class BlockCreativeEnergyCell extends AEBaseTileBlock
{
super( AEGlassMaterial.INSTANCE );
this.setTileEntity( TileCreativeEnergyCell.class );
this.setFeature( EnumSet.of( AEFeature.Creative ) );
}
}
@@ -19,19 +19,14 @@
package appeng.block.networking;
import java.util.EnumSet;
import appeng.core.features.AEFeature;
import appeng.tile.networking.TileDenseEnergyCell;
public class BlockDenseEnergyCell extends BlockEnergyCell
{
public BlockDenseEnergyCell()
{
this.setTileEntity( TileDenseEnergyCell.class );
this.setFeature( EnumSet.of( AEFeature.DenseEnergyCells ) );
}
@Override
@@ -19,12 +19,9 @@
package appeng.block.networking;
import java.util.EnumSet;
import net.minecraft.block.material.Material;
import appeng.block.AEBaseTileBlock;
import appeng.core.features.AEFeature;
import appeng.tile.networking.TileEnergyAcceptor;
@@ -35,6 +32,5 @@ public class BlockEnergyAcceptor extends AEBaseTileBlock
{
super( Material.IRON );
this.setTileEntity( TileEnergyAcceptor.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
}
}
@@ -19,14 +19,11 @@
package appeng.block.networking;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@@ -34,11 +31,7 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseItemBlock;
import appeng.block.AEBaseItemBlockChargeable;
import appeng.block.AEBaseTileBlock;
import appeng.core.features.AEFeature;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.networking.TileEnergyCell;
import appeng.util.Platform;
@@ -66,7 +59,6 @@ public class BlockEnergyCell extends AEBaseTileBlock
super( AEGlassMaterial.INSTANCE );
this.setTileEntity( TileEnergyCell.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
}
@Override
@@ -91,48 +83,7 @@ public class BlockEnergyCell extends AEBaseTileBlock
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { AE_BLOCK_FORWARD, AE_BLOCK_UP, ENERGY_STORAGE };
}
@Override
public Class<? extends AEBaseItemBlock> getItemBlockClass()
{
return AEBaseItemBlockChargeable.class;
}
/**
* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
* Returns 0 if the item stack has no fill factor.
*/
private static double getFillFactor( ItemStack is ) {
if( !( is.getItem() instanceof IAEItemPowerStorage ) )
{
return 0;
}
AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
double curPower = itemChargeable.getAECurrentPower( is );
double maxPower = itemChargeable.getAEMaxPower( is );
return curPower / maxPower;
}
/**
* Determines which version of the energy cell model should be used depending on the fill factor
* of the item stack.
*/
@SideOnly( Side.CLIENT )
@Override
public ItemMeshDefinition getItemMeshDefinition()
{
return is -> {
double fillFactor = getFillFactor( is );
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor(fillFactor);
return new ModelResourceLocation( "appliedenergistics2:tile.BlockEnergyCell", "fullness=" + storageLevel );
};
return new IProperty[] { ENERGY_STORAGE };
}
}
@@ -0,0 +1,62 @@
package appeng.block.networking;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseItemBlockChargeable;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.tile.networking.TileEnergyCell;
public class BlockEnergyCellRendering extends BlockRenderingCustomizer
{
private final ResourceLocation baseModel;
public BlockEnergyCellRendering( ResourceLocation baseModel )
{
this.baseModel = baseModel;
}
@Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
itemRendering.meshDefinition( this::getItemModel );
// Note: Since we use the block models, we dont need to register custom variants
}
/**
* Determines which version of the energy cell model should be used depending on the fill factor
* of the item stack.
*/
private ModelResourceLocation getItemModel( ItemStack is )
{
double fillFactor = getFillFactor( is );
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor( fillFactor );
return new ModelResourceLocation( baseModel, "fullness=" + storageLevel );
}
/**
* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
* Returns 0 if the item stack has no fill factor.
*/
private static double getFillFactor( ItemStack is )
{
if( !( is.getItem() instanceof IAEItemPowerStorage ) )
{
return 0;
}
AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
double curPower = itemChargeable.getAECurrentPower( is );
double maxPower = itemChargeable.getAEMaxPower( is );
return curPower / maxPower;
}
}
@@ -20,9 +20,7 @@ package appeng.block.networking;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.state.IBlockState;
@@ -38,14 +36,12 @@ import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.features.AEFeature;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
{
@@ -56,7 +52,6 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.WirelessAccessTerminal ) );
}
@Override
@@ -0,0 +1,39 @@
package appeng.block.networking;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEPartLocation;
import appeng.parts.CableBusContainer;
@SideOnly( Side.CLIENT )
public class CableBusColor implements IBlockColor
{
@Override
public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int color )
{
AEPartLocation side = AEPartLocation.fromOrdinal( ( color >> 2 ) & 7 );
CableBusContainer bus = ( (IExtendedBlockState) state ).getValue( BlockCableBus.cableBus );
switch( color & 3 )
{
case 0:
return bus.getGridNode( side ) != null && bus.getGridNode( side ).isActive() ? 0xffffff : 0;
case 1:
return bus.getColor().blackVariant;
case 2:
return bus.getColor().mediumVariant;
case 3:
return bus.getColor().whiteVariant;
default:
return color;
}
}
}
@@ -0,0 +1,29 @@
package appeng.block.networking;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import appeng.api.client.BakingPipeline;
import appeng.client.render.model.pipeline.BakingPipelineBakedModel;
import appeng.client.render.model.pipeline.FacingQuadRotator;
import appeng.client.render.model.pipeline.Merge;
import appeng.client.render.model.pipeline.TintIndexModifier;
import appeng.client.render.model.pipeline.TypeTransformer;
import appeng.client.render.model.pipeline.cable.CableAndConnections;
import appeng.client.render.model.pipeline.cable.Facades;
import appeng.client.render.model.pipeline.cable.Parts;
public class CableModelCustomizer
{
private final BakingPipeline rotatingPipeline = new BakingPipeline( TypeTransformer.quads2vecs, new FacingQuadRotator(), TypeTransformer.vecs2quads );
private final TintIndexModifier tintIndexModifier = new TintIndexModifier( tint -> tint );
private final BakingPipeline tintIndexFixPipeline = new BakingPipeline( TypeTransformer.quads2vecs, tintIndexModifier, TypeTransformer.vecs2quads );
public IBakedModel customizeModel( ModelResourceLocation location, IBakedModel model )
{
return new BakingPipelineBakedModel( model, new Merge( new CableAndConnections( rotatingPipeline, tintIndexModifier, tintIndexFixPipeline ), new Facades( rotatingPipeline, tintIndexModifier, tintIndexFixPipeline ), new Parts( rotatingPipeline, tintIndexModifier, tintIndexFixPipeline ) ) );
}
}