Major Refactoring of Bootstrap Code (#75)

- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
This commit is contained in:
shartte
2016-08-22 14:25:10 +02:00
committed by Sebastian Hartte
parent 66df324ef0
commit 6f2bbfab4c
172 changed files with 2289 additions and 2863 deletions
@@ -20,9 +20,7 @@ package appeng.block.networking;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.state.IBlockState;
@@ -38,14 +36,12 @@ import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.features.AEFeature;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
{
@@ -56,7 +52,6 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.WirelessAccessTerminal ) );
}
@Override