Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
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committed by
Sebastian Hartte
parent
66df324ef0
commit
6f2bbfab4c
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package appeng.bootstrap;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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/**
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* A callback that allows the rendering of a block to be customized. Sadly this class is required and no lambdas can be used
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* due to them not being able to be annotated with @SideOnly(CLIENT).
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*/
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public abstract class BlockRenderingCustomizer
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{
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@SideOnly( Side.CLIENT )
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public abstract void customize( IBlockRendering rendering, IItemRendering itemRendering );
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}
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