Major Refactoring of Bootstrap Code (#75)

- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
This commit is contained in:
shartte
2016-08-22 14:25:10 +02:00
committed by Sebastian Hartte
parent 66df324ef0
commit 6f2bbfab4c
172 changed files with 2289 additions and 2863 deletions
@@ -29,15 +29,11 @@ import com.google.common.collect.ImmutableMap;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.color.IItemColor;
import net.minecraft.client.renderer.color.ItemColors;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
@@ -69,10 +65,8 @@ import appeng.client.render.model.UVLModelLoader;
import appeng.client.render.textures.ParticleTextures;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.CommonHelper;
import appeng.core.features.IAEFeature;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketAssemblerAnimation;
import appeng.core.sync.packets.PacketValueConfig;
@@ -83,7 +77,6 @@ import appeng.entity.RenderTinyTNTPrimed;
import appeng.helpers.IMouseWheelItem;
import appeng.hooks.TickHandler;
import appeng.hooks.TickHandler.PlayerColor;
import appeng.items.misc.ItemPaintBall;
import appeng.items.parts.PartType;
import appeng.parts.AEBasePart;
import appeng.server.ServerHelper;
@@ -100,10 +93,6 @@ public class ClientHelper extends ServerHelper
MinecraftForge.EVENT_BUS.register( this );
ModelLoaderRegistry.registerLoader( UVLModelLoader.INSTANCE );
( (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager() ).registerReloadListener( ModelsCache.INSTANCE );
for( IAEFeature feature : Api.INSTANCE.definitions().getFeatureRegistry().getRegisteredFeatures() )
{
feature.handler().registerStateMapper();
}
}
@Override
@@ -127,15 +116,7 @@ public class ClientHelper extends ServerHelper
// AELog.info( "Registering with %s with unlocalized %s", item, item.getUnlocalizedName() );
// mesher.register( item, DEFAULT_ITEM_SUBTYPE, fluixStairModel );
// }
for( IAEFeature feature : Api.INSTANCE.definitions().getFeatureRegistry().getRegisteredFeatures() )
{
feature.handler().registerModel();
}
// Register color handling for paintball items
ItemColors itemColors = Minecraft.getMinecraft().getItemColors();
Item paintballItem = Api.INSTANCE.definitions().items().paintBall().maybeItem().get();
itemColors.registerItemColorHandler( ItemPaintBall::getColorFromItemstack, paintballItem );
}
@Override
@@ -379,10 +360,6 @@ public class ClientHelper extends ServerHelper
public void onModelBakeEvent( final ModelBakeEvent event )
{
UVLModelLoader.INSTANCE.setLoader( event.getModelLoader() );
for( IAEFeature feature : Api.INSTANCE.definitions().getFeatureRegistry().getRegisteredFeatures() )
{
feature.handler().registerCustomModelOverride( event.getModelRegistry() );
}
}
@SubscribeEvent
@@ -471,54 +448,4 @@ public class ClientHelper extends ServerHelper
event.getMap().registerSprite( location );
}
}
private static class IconReg
{
public final String name;
public final Object item;
public final int meta;
public final ModelResourceLocation loc;
public IconReg( final Object item2, final int meta2, final String name2 )
{
this.meta = meta2;
this.name = name2;
this.item = item2;
this.loc = null;
}
public IconReg( final Item item2, final int meta2, final String name2, final ModelResourceLocation res )
{
this.meta = meta2;
this.name = name2;
this.item = item2;
this.loc = res;
}
}
public class ItemPaintBallColor implements IItemColor
{
@Override
public int getColorFromItemstack( ItemStack stack, int tintIndex )
{
final AEColor col = ( (ItemPaintBall) stack.getItem() ).getColor( stack );
final int colorValue = stack.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant;
final int r = ( colorValue >> 16 ) & 0xff;
final int g = ( colorValue >> 8 ) & 0xff;
final int b = ( colorValue ) & 0xff;
if( stack.getItemDamage() >= 20 )
{
final float fail = 0.7f;
final int full = (int) ( 255 * 0.3 );
return (int) ( full + r * fail ) << 16 | (int) ( full + g * fail ) << 8 | (int) ( full + b * fail ) | 0xff << 24;
}
else
{
return r << 16 | g << 8 | b | 0xff << 24;
}
}
}
}