Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
This commit is contained in:
committed by
Sebastian Hartte
parent
66df324ef0
commit
6f2bbfab4c
@@ -21,6 +21,7 @@ package appeng.core;
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import java.io.File;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.EnumSet;
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import java.util.List;
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@@ -302,6 +303,11 @@ public final class AEConfig extends Configuration implements IConfigurableObject
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return this.featureFlags.contains( f );
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}
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public boolean areFeaturesEnabled( Collection<AEFeature> features )
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{
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return this.featureFlags.containsAll( features );
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}
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public double wireless_getDrainRate( final double range )
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{
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return this.WirelessTerminalDrainMultiplier * range;
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