Major Refactoring of Bootstrap Code (#75)

- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
This commit is contained in:
shartte
2016-08-22 14:25:10 +02:00
committed by Sebastian Hartte
parent 66df324ef0
commit 6f2bbfab4c
172 changed files with 2289 additions and 2863 deletions
@@ -19,11 +19,8 @@
package appeng.items.storage;
import java.util.EnumSet;
import java.util.List;
import com.google.common.base.Optional;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
@@ -33,7 +30,6 @@ import net.minecraftforge.common.DimensionManager;
import appeng.api.implementations.TransitionResult;
import appeng.api.implementations.items.ISpatialStorageCell;
import appeng.api.util.WorldCoord;
import appeng.core.features.AEFeature;
import appeng.core.localization.GuiText;
import appeng.core.worlddata.WorldData;
import appeng.items.AEBaseItem;
@@ -48,8 +44,6 @@ public class ItemSpatialStorageCell extends AEBaseItem implements ISpatialStorag
public ItemSpatialStorageCell( final int spatialScale )
{
super( Optional.of( spatialScale + "Cubed" ) );
this.setFeature( EnumSet.of( AEFeature.SpatialIO ) );
this.setMaxStackSize( 1 );
this.maxRegion = spatialScale;
}