Major Refactoring of Bootstrap Code (#75)

- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
This commit is contained in:
shartte
2016-08-22 14:25:10 +02:00
committed by Sebastian Hartte
parent 66df324ef0
commit 6f2bbfab4c
172 changed files with 2289 additions and 2863 deletions
@@ -38,7 +38,6 @@ import appeng.api.config.SecurityPermissions;
import appeng.api.features.IPlayerRegistry;
import appeng.api.implementations.items.IBiometricCard;
import appeng.api.networking.security.ISecurityRegistry;
import appeng.core.features.AEFeature;
import appeng.core.localization.GuiText;
import appeng.items.AEBaseItem;
import appeng.util.Platform;
@@ -48,7 +47,6 @@ public class ToolBiometricCard extends AEBaseItem implements IBiometricCard
{
public ToolBiometricCard()
{
this.setFeature( EnumSet.of( AEFeature.Security ) );
this.setMaxStackSize( 1 );
if( Platform.isClient() )