Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
This commit is contained in:
committed by
Sebastian Hartte
parent
66df324ef0
commit
6f2bbfab4c
@@ -19,7 +19,6 @@
|
||||
package appeng.items.tools;
|
||||
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
@@ -35,7 +34,6 @@ import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.implementations.items.IMemoryCard;
|
||||
import appeng.api.implementations.items.MemoryCardMessages;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.localization.GuiText;
|
||||
import appeng.core.localization.PlayerMessages;
|
||||
import appeng.items.AEBaseItem;
|
||||
@@ -46,7 +44,6 @@ public class ToolMemoryCard extends AEBaseItem implements IMemoryCard
|
||||
{
|
||||
public ToolMemoryCard()
|
||||
{
|
||||
this.setFeature( EnumSet.of( AEFeature.Core ) );
|
||||
this.setMaxStackSize( 1 );
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user