Major Refactoring of Bootstrap Code (#75)

- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
This commit is contained in:
shartte
2016-08-22 14:25:10 +02:00
committed by Sebastian Hartte
parent 66df324ef0
commit 6f2bbfab4c
172 changed files with 2289 additions and 2863 deletions
@@ -19,43 +19,21 @@
package appeng.items.tools.quartz;
import java.util.EnumSet;
import com.google.common.base.Optional;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import appeng.core.features.AEFeature;
import appeng.core.features.IAEFeature;
import appeng.core.features.IFeatureHandler;
import appeng.core.features.ItemFeatureHandler;
import appeng.util.Platform;
public class ToolQuartzPickaxe extends ItemPickaxe implements IAEFeature
public class ToolQuartzPickaxe extends ItemPickaxe
{
private final AEFeature type;
private final IFeatureHandler feature;
public ToolQuartzPickaxe( final AEFeature type )
{
super( ToolMaterial.IRON );
this.type = type;
this.feature = new ItemFeatureHandler( EnumSet.of( type, AEFeature.QuartzPickaxe ), this, this, Optional.of( type.name() ) );
}
@Override
public IFeatureHandler handler()
{
return this.feature;
}
@Override
public void postInit()
{
// override!
}
@Override