Major Refactoring of Bootstrap Code (#75)

- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
This commit is contained in:
shartte
2016-08-22 14:25:10 +02:00
committed by Sebastian Hartte
parent 66df324ef0
commit 6f2bbfab4c
172 changed files with 2289 additions and 2863 deletions
@@ -19,10 +19,6 @@
package appeng.items.tools.quartz;
import java.util.EnumSet;
import com.google.common.base.Optional;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -35,7 +31,6 @@ import net.minecraft.world.World;
import appeng.api.implementations.items.IAEWrench;
import appeng.api.util.DimensionalCoord;
import appeng.core.features.AEFeature;
import appeng.items.AEBaseItem;
import appeng.util.Platform;
@@ -45,11 +40,8 @@ import appeng.util.Platform;
public class ToolQuartzWrench extends AEBaseItem implements IAEWrench /* , IToolWrench */
{
public ToolQuartzWrench( final AEFeature type )
public ToolQuartzWrench()
{
super( Optional.of( type.name() ) );
this.setFeature( EnumSet.of( type, AEFeature.QuartzWrench ) );
this.setMaxStackSize( 1 );
this.setHarvestLevel( "wrench", 0 );
}