Removed Alpha Migration.
Fixed a crash when AE is rendering as a FMP Part. Meteorite Loot is now less random. Added support for CLApi ( might be neat as it develops )
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@@ -123,8 +123,6 @@ import appeng.me.cache.SecurityCache;
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import appeng.me.cache.SpatialPylonCache;
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import appeng.me.cache.TickManagerCache;
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import appeng.me.storage.AEExternalHandler;
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import appeng.migration.OldItemMaterial;
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import appeng.migration.OldItemPart;
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import appeng.parts.PartPlacement;
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import appeng.recipes.AEItemResolver;
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import appeng.recipes.RecipeHandler;
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@@ -354,12 +352,6 @@ public class Registration
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items.itemFacade = addFeature( ItemFacade.class );
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items.itemCrystalSeed = addFeature( ItemCrystalSeed.class );
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if ( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaMigration ) )
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{
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GameRegistry.registerItem( new OldItemMaterial(), "item.ItemMaterial" );
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GameRegistry.registerItem( new OldItemPart(), "item.ItemPart" );
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}
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addFeature( ToolEraser.class );
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addFeature( ToolMeteoritePlacer.class );
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addFeature( ToolDebugCard.class );
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