Removed Alpha Migration.

Fixed a crash when AE is rendering as a FMP Part.
Meteorite Loot is now less random.
Added support for CLApi ( might be neat as it develops )
This commit is contained in:
AlgorithmX2
2014-05-15 21:18:30 -05:00
parent 9ba1b133d7
commit 6f96ae6074
16 changed files with 75 additions and 1001 deletions
-8
View File
@@ -123,8 +123,6 @@ import appeng.me.cache.SecurityCache;
import appeng.me.cache.SpatialPylonCache;
import appeng.me.cache.TickManagerCache;
import appeng.me.storage.AEExternalHandler;
import appeng.migration.OldItemMaterial;
import appeng.migration.OldItemPart;
import appeng.parts.PartPlacement;
import appeng.recipes.AEItemResolver;
import appeng.recipes.RecipeHandler;
@@ -354,12 +352,6 @@ public class Registration
items.itemFacade = addFeature( ItemFacade.class );
items.itemCrystalSeed = addFeature( ItemCrystalSeed.class );
if ( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaMigration ) )
{
GameRegistry.registerItem( new OldItemMaterial(), "item.ItemMaterial" );
GameRegistry.registerItem( new OldItemPart(), "item.ItemPart" );
}
addFeature( ToolEraser.class );
addFeature( ToolMeteoritePlacer.class );
addFeature( ToolDebugCard.class );