move gtce blocking code out of generic item adaptor
fixes crash with ae2 fluid crafting
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@@ -69,8 +69,6 @@ public abstract class InventoryAdaptor implements Iterable<ItemSlot>
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public abstract ItemStack simulateRemove( int amount, ItemStack filter, IInventoryDestination destination );
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public abstract boolean canRemoveAllExceptCircuits();
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// return what was extracted.
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public abstract ItemStack removeSimilarItems( int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination );
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@@ -84,4 +82,5 @@ public abstract class InventoryAdaptor implements Iterable<ItemSlot>
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public abstract boolean containsItems();
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public abstract boolean hasSlots();
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}
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