Change storage/conversion monitor interaction. (#3613)

Fixes #1480
This commit is contained in:
fscan
2018-07-14 16:40:20 +02:00
committed by GitHub
parent 3363acb7db
commit 71a9bb2532
24 changed files with 343 additions and 208 deletions
@@ -28,6 +28,8 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.PlayerMainInvWrapper;
import appeng.api.AEApi;
import appeng.api.networking.energy.IEnergySource;
@@ -72,7 +74,7 @@ public class PartConversionMonitor extends AbstractPartMonitor
}
@Override
public boolean onPartShiftActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
public boolean onPartActivate( EntityPlayer player, EnumHand hand, Vec3d pos )
{
if( Platform.isClient() )
{
@@ -89,62 +91,133 @@ public class PartConversionMonitor extends AbstractPartMonitor
return false;
}
boolean ModeB = false;
ItemStack item = player.getHeldItem( hand );
if( item.isEmpty() && this.getDisplayed() != null )
final ItemStack eq = player.getHeldItem( hand );
if( this.isLocked() )
{
ModeB = true;
item = ( (IAEItemStack) this.getDisplayed() ).createItemStack();
}
if( !item.isEmpty() )
{
try
if( eq.isEmpty() )
{
if( !this.getProxy().isActive() )
{
return false;
}
final IEnergySource energy = this.getProxy().getEnergy();
final IMEMonitor<IAEItemStack> cell = this.getProxy().getStorage().getInventory(
AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
final IAEItemStack input = AEItemStack.fromItemStack( item );
if( ModeB )
{
for( int x = 0; x < player.inventory.getSizeInventory(); x++ )
{
final ItemStack targetStack = player.inventory.getStackInSlot( x );
if( input.equals( targetStack ) )
{
final IAEItemStack insertItem = input.copy();
insertItem.setStackSize( targetStack.getCount() );
final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, insertItem, new PlayerSource( player, this ) );
player.inventory.setInventorySlotContents( x, failedToInsert == null ? ItemStack.EMPTY : failedToInsert.createItemStack() );
}
}
}
else
{
final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) );
player.inventory.setInventorySlotContents( player.inventory.currentItem,
failedToInsert == null ? ItemStack.EMPTY : failedToInsert.createItemStack() );
}
this.insertItem( player, hand, true );
}
catch( final GridAccessException e )
else if( Platform.isWrench( player, eq, this.getLocation().getPos() ) && ( this.getDisplayed() == null || !this.getDisplayed().equals( eq ) ) )
{
// :P
// wrench it
return super.onPartActivate( player, hand, pos );
}
else
{
this.insertItem( player, hand, false );
}
}
else if( this.getDisplayed() != null && this.getDisplayed().equals( eq ) )
{
this.insertItem( player, hand, false );
}
else
{
return super.onPartActivate( player, hand, pos );
}
return true;
}
@Override
protected void extractItem( final EntityPlayer player )
public boolean onClicked( EntityPlayer player, EnumHand hand, Vec3d pos )
{
final IAEItemStack input = (IAEItemStack) this.getDisplayed();
if( Platform.isClient() )
{
return true;
}
if( !this.getProxy().isActive() )
{
return false;
}
if( !Platform.hasPermissions( this.getLocation(), player ) )
{
return false;
}
if( this.getDisplayed() != null )
{
this.extractItem( player, this.getDisplayed().getDefinition().getMaxStackSize() );
}
return true;
}
@Override
public boolean onShiftClicked( EntityPlayer player, EnumHand hand, Vec3d pos )
{
if( Platform.isClient() )
{
return true;
}
if( !this.getProxy().isActive() )
{
return false;
}
if( !Platform.hasPermissions( this.getLocation(), player ) )
{
return false;
}
if( this.getDisplayed() != null )
{
this.extractItem( player, 1 );
}
return true;
}
private void insertItem( final EntityPlayer player, final EnumHand hand, final boolean allItems )
{
try
{
final IEnergySource energy = this.getProxy().getEnergy();
final IMEMonitor<IAEItemStack> cell = this.getProxy()
.getStorage()
.getInventory(
AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
if( allItems )
{
final IAEItemStack input = this.getDisplayed().copy();
IItemHandler inv = new PlayerMainInvWrapper( player.inventory );
for( int x = 0; x < inv.getSlots(); x++ )
{
final ItemStack targetStack = inv.getStackInSlot( x );
if( input.equals( targetStack ) )
{
final ItemStack canExtract = inv.extractItem( x, targetStack.getCount(), true );
if( !canExtract.isEmpty() )
{
input.setStackSize( canExtract.getCount() );
final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) );
inv.extractItem( x, failedToInsert == null ? canExtract.getCount() : canExtract.getCount() - (int) failedToInsert.getStackSize(),
false );
}
}
}
}
else
{
final IAEItemStack input = AEItemStack.fromItemStack( player.getHeldItem( hand ) );
final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) );
player.setHeldItem( hand, failedToInsert == null ? ItemStack.EMPTY : failedToInsert.createItemStack() );
}
}
catch( final GridAccessException e )
{
// :P
}
}
private void extractItem( final EntityPlayer player, int count )
{
final IAEItemStack input = this.getDisplayed();
if( input != null )
{
try
@@ -155,11 +228,12 @@ public class PartConversionMonitor extends AbstractPartMonitor
}
final IEnergySource energy = this.getProxy().getEnergy();
final IMEMonitor<IAEItemStack> cell = this.getProxy().getStorage().getInventory(
AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
final IMEMonitor<IAEItemStack> cell = this.getProxy()
.getStorage()
.getInventory(
AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
final ItemStack is = input.createItemStack();
input.setStackSize( is.getMaxStackSize() );
input.setStackSize( count );
final IAEItemStack retrieved = Platform.poweredExtraction( energy, cell, input, new PlayerSource( player, this ) );
if( retrieved != null )