Fixed Crafting CPU Render.

Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
This commit is contained in:
AlgorithmX2
2014-07-10 23:46:51 -05:00
parent f3359f619a
commit 7242dfeb08
14 changed files with 283 additions and 35 deletions
+2 -2
View File
@@ -9,7 +9,7 @@ import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderBlockCraftingMonitor;
import appeng.client.render.blocks.RenderBlockCraftingCPUMonitor;
import appeng.client.texture.ExtraBlockTextures;
import appeng.tile.crafting.TileCraftingMonitorTile;
@@ -24,7 +24,7 @@ public class BlockCraftingMonitor extends BlockCraftingUnit
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderBlockCraftingMonitor.class;
return RenderBlockCraftingCPUMonitor.class;
}
@Override