Fixed Crafting CPU Render.

Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
This commit is contained in:
AlgorithmX2
2014-07-10 23:46:51 -05:00
parent f3359f619a
commit 7242dfeb08
14 changed files with 283 additions and 35 deletions
@@ -179,6 +179,7 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
BusRenderer.instance.renderer.blockAccess = renderer.blockAccess;
renderer = BusRenderer.instance.renderer;
BusRenderer.instance.renderer.isFacade = true;
preRenderInWorld( block, world, x, y, z, renderer );
@@ -242,6 +243,7 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
blk.getRendererInstance().setTemporaryRenderIcon( null );
renderer.renderAllFaces = false;
BusRenderer.instance.renderer.isFacade = false;
postRenderInWorld( renderer );
@@ -19,14 +19,14 @@ import appeng.client.render.BusRenderer;
import appeng.client.texture.ExtraBlockTextures;
import appeng.tile.crafting.TileCraftingTile;
public class RenderBlockCrafting extends BaseBlockRender
public class RenderBlockCraftingCPU extends BaseBlockRender
{
protected RenderBlockCrafting(boolean useTesr, int range) {
protected RenderBlockCraftingCPU(boolean useTesr, int range) {
super( useTesr, range );
}
public RenderBlockCrafting() {
public RenderBlockCraftingCPU() {
super( false, 20 );
}
@@ -55,16 +55,17 @@ public class RenderBlockCrafting extends BaseBlockRender
theIcon = blk.getIcon( ForgeDirection.SOUTH.ordinal(), meta | (formed ? 8 : 0) );
IIcon nonForward = theIcon;
if ( blk instanceof BlockCraftingMonitor )
if ( isMonitor )
nonForward = AEApi.instance().blocks().blockCraftingUnit.block().getIcon( 0, meta | (formed ? 8 : 0) );
if ( formed )
{
renderer = BusRenderer.instance.renderer;
BusRenderHelper i = BusRenderHelper.instance;
BusRenderer.instance.renderer.isFacade = true;
renderer.blockAccess = w;
i.setPass( 0 );
i.setOrientation( ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
try
@@ -73,9 +74,9 @@ public class RenderBlockCrafting extends BaseBlockRender
}
catch (Throwable t)
{
t.printStackTrace();
}
float highX = isConnected( w, x, y, z, ForgeDirection.EAST ) ? 16 : 13.01f;
float lowX = isConnected( w, x, y, z, ForgeDirection.WEST ) ? 0 : 2.99f;
@@ -100,9 +101,14 @@ public class RenderBlockCrafting extends BaseBlockRender
fso( side, highX, ForgeDirection.EAST ), fso( side, highY, ForgeDirection.UP ), fso( side, highZ, ForgeDirection.SOUTH ) );
i.prepareBounds( renderer );
handleSide( blk, meta, x, y, z, i, renderer, ct.getForward().equals( side ) ? theIcon : nonForward, emitsLight, isMonitor, side, w );
boolean LocalEmit = emitsLight;
if ( blk instanceof BlockCraftingMonitor && !ct.getForward().equals( side ) )
LocalEmit = false;
handleSide( blk, meta, x, y, z, i, renderer, ct.getForward().equals( side ) ? theIcon : nonForward, LocalEmit, isMonitor, side, w );
}
BusRenderer.instance.renderer.isFacade = false;
i.setFacesToRender( EnumSet.allOf( ForgeDirection.class ) );
i.normalRendering();
@@ -165,8 +171,6 @@ public class RenderBlockCrafting extends BaseBlockRender
return;
i.setFacesToRender( EnumSet.of( side ) );
renderer = BusRenderer.instance.renderer;
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateWest = renderer.uvRotateTop = 0;
if ( meta == 0 && blk.getClass() == BlockCraftingUnit.class )
{
@@ -200,12 +204,19 @@ public class RenderBlockCrafting extends BaseBlockRender
}
}
i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLong.getIcon() );
for (ForgeDirection a : ForgeDirection.VALID_DIRECTIONS)
{
if ( a == side || a == side.getOpposite() )
continue;
if ( (side.offsetX != 0 || side.offsetZ != 0)
&& (a == ForgeDirection.NORTH || a == ForgeDirection.EAST || a == ForgeDirection.WEST || a == ForgeDirection.SOUTH) )
i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLongRotated.getIcon() );
else if ( (side.offsetY != 0) && (a == ForgeDirection.EAST || a == ForgeDirection.WEST) )
i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLongRotated.getIcon() );
else
i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLong.getIcon() );
double width = 3.0 / 16.0;
if ( !(i.getBound( a ) < 0.001 || i.getBound( a ) > 15.999) )
@@ -255,7 +266,6 @@ public class RenderBlockCrafting extends BaseBlockRender
i.renderBlockCurrentBounds( x, y, z, renderer );
i.prepareBounds( renderer );
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateWest = renderer.uvRotateTop = 0;
}
}
}
@@ -20,10 +20,10 @@ import appeng.tile.AEBaseTile;
import appeng.tile.crafting.TileCraftingMonitorTile;
import appeng.util.Platform;
public class RenderBlockCraftingMonitor extends RenderBlockCrafting
public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU
{
public RenderBlockCraftingMonitor() {
public RenderBlockCraftingCPUMonitor() {
super( true, 20 );
}
@@ -67,8 +67,17 @@ public class RenderBlockCraftingMonitor extends RenderBlockCrafting
private void tesrRenderScreen(Tessellator tess, TileCraftingMonitorTile cmt, IAEItemStack ais)
{
ForgeDirection side = cmt.getForward();
ForgeDirection walrus = side.offsetY != 0 ? ForgeDirection.SOUTH : ForgeDirection.UP;
int spin = 0;
int max = 5;
while (walrus != cmt.getUp() && max-- > 0)
{
spin++;
walrus = Platform.rotateAround( walrus, side );
}
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
ForgeDirection d = side;
GL11.glTranslated( d.offsetX * 0.69, d.offsetY * 0.69, d.offsetZ * 0.69 );