Fixed Crafting CPU Render.
Finished Crafting Confirm Screen Added logic to prevent crafting in cpus with too little storage.
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@@ -179,6 +179,7 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
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BusRenderer.instance.renderer.blockAccess = renderer.blockAccess;
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renderer = BusRenderer.instance.renderer;
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BusRenderer.instance.renderer.isFacade = true;
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preRenderInWorld( block, world, x, y, z, renderer );
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@@ -242,6 +243,7 @@ public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvide
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blk.getRendererInstance().setTemporaryRenderIcon( null );
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renderer.renderAllFaces = false;
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BusRenderer.instance.renderer.isFacade = false;
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postRenderInWorld( renderer );
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