Dissolved the top-level fluid package (for now) and grouped Fluid classes with their item counterparts to facilitate easier refactoring later.

This commit is contained in:
Sebastian Hartte
2020-09-10 14:20:57 +02:00
parent 81cc0b804d
commit 7315a60429
62 changed files with 174 additions and 189 deletions
@@ -0,0 +1,106 @@
package appeng.client.gui.widgets;
import java.util.Collections;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.FluidAttributes;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import appeng.api.storage.data.IAEFluidStack;
import appeng.client.gui.widgets.CustomSlotWidget;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.FluidSlotPacket;
import appeng.util.fluid.AEFluidStack;
import appeng.util.fluid.IAEFluidTank;
public class FluidSlotWidget extends CustomSlotWidget {
private final IAEFluidTank fluids;
private final int slot;
public FluidSlotWidget(final IAEFluidTank fluids, final int slot, final int id, final int x, final int y) {
super(id, x, y);
this.fluids = fluids;
this.slot = slot;
}
@Override
public void drawContent(MatrixStack matrixStack, final Minecraft mc, final int mouseX, final int mouseY,
final float partialTicks) {
final IAEFluidStack fs = this.getFluidStack();
if (fs != null) {
RenderSystem.disableBlend();
final Fluid fluid = fs.getFluid();
final FluidAttributes attributes = fluid.getAttributes();
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
final TextureAtlasSprite sprite = mc.getAtlasSpriteGetter(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
.apply(attributes.getStillTexture(fs.getFluidStack()));
// Set color for dynamic fluids
// Convert int color to RGB
final float red = (attributes.getColor() >> 16 & 255) / 255.0F;
final float green = (attributes.getColor() >> 8 & 255) / 255.0F;
final float blue = (attributes.getColor() & 255) / 255.0F;
RenderSystem.color3f(red, green, blue);
blit(matrixStack, getTooltipAreaX(), getTooltipAreaY(), this.getBlitOffset(), getTooltipAreaWidth(),
getTooltipAreaHeight(), sprite);
}
}
@Override
public boolean canClick(final PlayerEntity player) {
final ItemStack mouseStack = player.inventory.getItemStack();
return mouseStack.isEmpty()
|| mouseStack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY).isPresent();
}
@Override
public void slotClicked(final ItemStack clickStack, int mouseButton) {
if (clickStack.isEmpty() || mouseButton == 1) {
this.setFluidStack(null);
} else if (mouseButton == 0) {
final LazyOptional<FluidStack> fluidOpt = FluidUtil.getFluidContained(clickStack);
fluidOpt.ifPresent(fluid -> {
this.setFluidStack(AEFluidStack.fromFluidStack(fluid));
});
}
}
@Override
public ITextComponent getTooltipMessage() {
final IAEFluidStack fluid = this.getFluidStack();
if (fluid != null) {
return new TranslationTextComponent(fluid.getFluidStack().getTranslationKey());
}
return StringTextComponent.EMPTY;
}
@Override
public boolean isTooltipAreaVisible() {
return true;
}
public IAEFluidStack getFluidStack() {
return this.fluids.getFluidInSlot(this.slot);
}
public void setFluidStack(final IAEFluidStack stack) {
this.fluids.setFluidInSlot(this.slot, stack);
NetworkHandler.instance()
.sendToServer(new FluidSlotPacket(Collections.singletonMap(this.getId(), this.getFluidStack())));
}
}