Moved part textures from parts to part to be consistent with singular naming used in Minecraft (and for the model directory).

This commit is contained in:
Sebastian Hartte
2020-07-19 14:14:18 +02:00
parent 82586732e3
commit 749ebeb91d
496 changed files with 434 additions and 434 deletions
@@ -41,9 +41,9 @@ class QnbFormedBakedModel implements IDynamicBakedModel {
private static final Material TEXTURE_RING_LIGHT_CORNER = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "block/quantum_ring_light_corner"));
private static final Material TEXTURE_CABLE_GLASS = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "parts/cable/glass/transparent"));
new ResourceLocation(AppEng.MOD_ID, "part/cable/glass/transparent"));
private static final Material TEXTURE_COVERED_CABLE = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "parts/cable/covered/transparent"));
new ResourceLocation(AppEng.MOD_ID, "part/cable/covered/transparent"));
private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f;
@@ -81,19 +81,19 @@ class CableBuilder {
String textureFolder;
switch (cableType) {
case GLASS:
textureFolder = "parts/cable/glass/";
textureFolder = "part/cable/glass/";
break;
case COVERED:
textureFolder = "parts/cable/covered/";
textureFolder = "part/cable/covered/";
break;
case SMART:
textureFolder = "parts/cable/smart/";
textureFolder = "part/cable/smart/";
break;
case DENSE_COVERED:
textureFolder = "parts/cable/dense_covered/";
textureFolder = "part/cable/dense_covered/";
break;
case DENSE_SMART:
textureFolder = "parts/cable/dense_smart/";
textureFolder = "part/cable/dense_smart/";
break;
default:
throw new IllegalStateException("Cable type " + cableType + " does not support connections.");
@@ -37,7 +37,7 @@ import appeng.core.AppEng;
* Covered (also used by the Smart Cable) - Dense
*/
public enum CableCoreType {
GLASS("parts/cable/core/glass"), COVERED("parts/cable/core/covered"), DENSE("parts/cable/core/dense_smart");
GLASS("part/cable/core/glass"), COVERED("part/cable/core/covered"), DENSE("part/cable/core/dense_smart");
private static final Map<AECableType, CableCoreType> cableMapping = generateCableMapping();
@@ -23,7 +23,7 @@ import appeng.core.AppEng;
public class P2PTunnelFrequencyModel implements IModelGeometry<P2PTunnelFrequencyModel> {
private static final Material TEXTURE = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "parts/p2p_tunnel_frequency"));
new ResourceLocation(AppEng.MOD_ID, "part/p2p_tunnel_frequency"));
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
@@ -34,16 +34,16 @@ import appeng.core.AppEng;
public class SmartCableTextures {
public static final Material[] SMART_CHANNELS_TEXTURES = Arrays
.stream(new ResourceLocation[] { new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_00"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_01"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_02"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_03"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_04"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_10"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_11"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_12"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_13"), //
new ResourceLocation(AppEng.MOD_ID, "parts/cable/smart/channels_14")//
.stream(new ResourceLocation[] { new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_00"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_01"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_02"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_03"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_04"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_10"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_11"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_12"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_13"), //
new ResourceLocation(AppEng.MOD_ID, "part/cable/smart/channels_14")//
}).map(e -> new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, e)).toArray(Material[]::new);
// Textures used to display channels on smart cables. There's two sets of 5