Moved part textures from parts to part to be consistent with singular naming used in Minecraft (and for the model directory).
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@@ -23,7 +23,7 @@ import appeng.core.AppEng;
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public class P2PTunnelFrequencyModel implements IModelGeometry<P2PTunnelFrequencyModel> {
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private static final Material TEXTURE = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
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new ResourceLocation(AppEng.MOD_ID, "parts/p2p_tunnel_frequency"));
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new ResourceLocation(AppEng.MOD_ID, "part/p2p_tunnel_frequency"));
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@Override
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public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
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