Moved part textures from parts to part to be consistent with singular naming used in Minecraft (and for the model directory).

This commit is contained in:
Sebastian Hartte
2020-07-19 14:14:18 +02:00
parent 82586732e3
commit 749ebeb91d
496 changed files with 434 additions and 434 deletions
@@ -23,7 +23,7 @@ import appeng.core.AppEng;
public class P2PTunnelFrequencyModel implements IModelGeometry<P2PTunnelFrequencyModel> {
private static final Material TEXTURE = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
new ResourceLocation(AppEng.MOD_ID, "parts/p2p_tunnel_frequency"));
new ResourceLocation(AppEng.MOD_ID, "part/p2p_tunnel_frequency"));
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,