Retexture AE2 machines (#338)
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@@ -26,12 +26,15 @@ import appeng.tile.spatial.TileSpatialIOPort;
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import appeng.util.Platform;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import javax.annotation.Nullable;
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@@ -39,8 +42,11 @@ import javax.annotation.Nullable;
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public class BlockSpatialIOPort extends AEBaseTileBlock {
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public static final PropertyBool POWERED = PropertyBool.create("powered");
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public BlockSpatialIOPort() {
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super(Material.IRON);
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setDefaultState(getDefaultState().withProperty(POWERED, false));
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}
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@Override
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@@ -51,6 +57,19 @@ public class BlockSpatialIOPort extends AEBaseTileBlock {
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}
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}
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@Override
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public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
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TileSpatialIOPort te = this.getTileEntity(worldIn, pos);
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boolean powered = te != null && te.isActive();
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return super.getActualState(state, worldIn, pos)
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.withProperty(POWERED, powered);
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}
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@Override
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protected IProperty[] getAEStates() {
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return new IProperty[]{POWERED};
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}
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@Override
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public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
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if (p.isSneaking()) {
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