Improved readability of variables
Hopefully improved semantics of variables Fixed typos Added hyphenations
This commit is contained in:
@@ -31,7 +31,7 @@ public class BlockCellWorkbench extends AEBaseBlock
|
||||
if ( tg != null )
|
||||
{
|
||||
if ( Platform.isServer() )
|
||||
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_CELLWORKBENCH );
|
||||
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_CELL_WORKBENCH );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -52,15 +52,15 @@ public class BlockQuartzGrowthAccelerator extends AEBaseBlock implements IOrient
|
||||
if ( !AEConfig.instance.enableEffects )
|
||||
return;
|
||||
|
||||
TileQuartzGrowthAccelerator tqga = getTileEntity( w, x, y, z );
|
||||
TileQuartzGrowthAccelerator tileQuartzGrowthAccelerator = getTileEntity( w, x, y, z );
|
||||
|
||||
if ( tqga != null && tqga.hasPower && CommonHelper.proxy.shouldAddParticles( r ) )
|
||||
if ( tileQuartzGrowthAccelerator != null && tileQuartzGrowthAccelerator.hasPower && CommonHelper.proxy.shouldAddParticles( r ) )
|
||||
{
|
||||
double d0 = (double) (r.nextFloat() - 0.5F);
|
||||
double d1 = (double) (r.nextFloat() - 0.5F);
|
||||
|
||||
ForgeDirection up = tqga.getUp();
|
||||
ForgeDirection forward = tqga.getForward();
|
||||
ForgeDirection up = tileQuartzGrowthAccelerator.getUp();
|
||||
ForgeDirection forward = tileQuartzGrowthAccelerator.getForward();
|
||||
ForgeDirection west = Platform.crossProduct( forward, up );
|
||||
|
||||
double rx = 0.5 + x;
|
||||
|
||||
@@ -127,19 +127,19 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
|
||||
{
|
||||
if ( !w.isRemote )
|
||||
{
|
||||
EntityTinyTNTPrimed entitytntprimed = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
|
||||
entitytntprimed.fuse = w.rand.nextInt( entitytntprimed.fuse / 4 ) + entitytntprimed.fuse / 8;
|
||||
w.spawnEntityInWorld( entitytntprimed );
|
||||
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
|
||||
primedTinyTNTEntity.fuse = w.rand.nextInt( primedTinyTNTEntity.fuse / 4 ) + primedTinyTNTEntity.fuse / 8;
|
||||
w.spawnEntityInWorld( primedTinyTNTEntity );
|
||||
}
|
||||
}
|
||||
|
||||
public void startFuse(World w, int x, int y, int z, EntityLivingBase ignitor)
|
||||
public void startFuse(World w, int x, int y, int z, EntityLivingBase igniter)
|
||||
{
|
||||
if ( !w.isRemote )
|
||||
{
|
||||
EntityTinyTNTPrimed entitytntprimed = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, ignitor );
|
||||
w.spawnEntityInWorld( entitytntprimed );
|
||||
w.playSoundAtEntity( entitytntprimed, "game.tnt.primed", 1.0F, 1.0F );
|
||||
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, igniter );
|
||||
w.spawnEntityInWorld( primedTinyTNTEntity );
|
||||
w.playSoundAtEntity( primedTinyTNTEntity, "game.tnt.primed", 1.0F, 1.0F );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ public class BlockVibrationChamber extends AEBaseBlock
|
||||
TileVibrationChamber tc = getTileEntity( w, x, y, z );
|
||||
if ( tc != null && !player.isSneaking() )
|
||||
{
|
||||
Platform.openGUI( player, tc, ForgeDirection.getOrientation( side ), GuiBridge.GUI_VIBRATIONCHAMBER );
|
||||
Platform.openGUI( player, tc, ForgeDirection.getOrientation( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user