Improved readability of variables
Hopefully improved semantics of variables Fixed typos Added hyphenations
This commit is contained in:
@@ -127,7 +127,7 @@ public abstract class AEBaseGui extends GuiContainer
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try
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{
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((AEBaseContainer) inventorySlots).setTargetStack( item );
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InventoryAction direction = wheel > 0 ? InventoryAction.ROLLDOWN : InventoryAction.ROLLUP;
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InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
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int times = Math.abs( wheel );
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for (int h = 0; h < times; h++)
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{
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@@ -176,7 +176,7 @@ public abstract class AEBaseGui extends GuiContainer
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ItemStack dbl_whichItem;
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Slot bl_clicked;
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// dragy
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// drag y
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Set<Slot> drag_click = new HashSet();
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@Override
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@@ -187,7 +187,7 @@ public abstract class AEBaseGui extends GuiContainer
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if ( slot instanceof SlotFake )
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{
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InventoryAction action = null;
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACESINGLE : InventoryAction.PICKUP_OR_SETDOWN;
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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if ( drag_click.size() > 1 )
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return;
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@@ -283,7 +283,7 @@ public abstract class AEBaseGui extends GuiContainer
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switch (key)
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{
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case 0: // pickup / set-down.
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACESINGLE : InventoryAction.PICKUP_OR_SETDOWN;
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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break;
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case 1:
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action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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@@ -327,11 +327,11 @@ public abstract class AEBaseGui extends GuiContainer
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switch (key)
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{
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case 0: // pickup / set-down.
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACESINGLE : InventoryAction.PICKUP_OR_SETDOWN;
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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stack = ((SlotME) slot).getAEStack();
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if ( stack != null && action == InventoryAction.PICKUP_OR_SETDOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
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action = InventoryAction.AUTOCRAFT;
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if ( stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
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action = InventoryAction.AUTO_CRAFT;
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break;
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case 1:
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@@ -343,7 +343,7 @@ public abstract class AEBaseGui extends GuiContainer
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stack = ((SlotME) slot).getAEStack();
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if ( stack != null && stack.isCraftable() )
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action = InventoryAction.AUTOCRAFT;
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action = InventoryAction.AUTO_CRAFT;
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else if ( player.capabilities.isCreativeMode )
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{
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@@ -428,7 +428,7 @@ public abstract class AEBaseGui extends GuiContainer
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{
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for (Slot dr : drag_click)
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{
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PacketInventoryAction p = new PacketInventoryAction( c == 0 ? InventoryAction.PICKUP_OR_SETDOWN : InventoryAction.PLACE_SINGLE,
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PacketInventoryAction p = new PacketInventoryAction( c == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE,
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dr.slotNumber, 0 );
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NetworkHandler.instance.sendToServer( p );
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}
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@@ -724,14 +724,14 @@ public abstract class AEBaseGui extends GuiContainer
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return false;
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}
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protected Slot getSlot(int mousex, int mousey)
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protected Slot getSlot(int mouseX, int mouseY)
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{
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for (int j1 = 0; j1 < this.inventorySlots.inventorySlots.size(); ++j1)
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{
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Slot slot = (Slot) this.inventorySlots.inventorySlots.get( j1 );
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// isPointInRegion
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if ( func_146978_c( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mousex, mousey ) )
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if ( func_146978_c( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mouseX, mouseY ) )
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{
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return slot;
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}
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@@ -743,11 +743,11 @@ public abstract class AEBaseGui extends GuiContainer
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protected static String join(Collection<?> s, String delimiter)
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{
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StringBuilder builder = new StringBuilder();
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Iterator iter = s.iterator();
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while (iter.hasNext())
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Iterator iterator = s.iterator();
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while (iterator.hasNext())
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{
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builder.append( iter.next() );
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if ( !iter.hasNext() )
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builder.append( iterator.next() );
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if ( !iterator.hasNext() )
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{
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break;
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}
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@@ -758,16 +758,16 @@ public abstract class AEBaseGui extends GuiContainer
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boolean useNEI = false;
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private RenderItem setItemRender(RenderItem aeri2)
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private RenderItem setItemRender(RenderItem item)
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{
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if ( AppEng.instance.isIntegrationEnabled( IntegrationType.NEI ) )
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{
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return ((INEI) AppEng.instance.getIntegration( IntegrationType.NEI )).setItemRender( aeri2 );
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return ((INEI) AppEng.instance.getIntegration( IntegrationType.NEI )).setItemRender( item );
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}
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else
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{
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RenderItem ri = itemRender;
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itemRender = aeri2;
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itemRender = item;
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return ri;
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}
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}
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@@ -788,7 +788,7 @@ public abstract class AEBaseGui extends GuiContainer
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}
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}
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AppEngRenderItem aeri = new AppEngRenderItem();
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AppEngRenderItem aeRenderItem = new AppEngRenderItem();
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protected boolean isPowered()
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{
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@@ -809,7 +809,7 @@ public abstract class AEBaseGui extends GuiContainer
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{
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if ( s instanceof SlotME )
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{
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RenderItem pIR = setItemRender( aeri );
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RenderItem pIR = setItemRender( aeRenderItem );
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try
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{
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this.zLevel = 100.0F;
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@@ -826,9 +826,9 @@ public abstract class AEBaseGui extends GuiContainer
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itemRender.zLevel = 0.0F;
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if ( s instanceof SlotME )
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aeri.aestack = ((SlotME) s).getAEStack();
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aeRenderItem.aeStack = ((SlotME) s).getAEStack();
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else
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aeri.aestack = null;
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aeRenderItem.aeStack = null;
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safeDrawSlot( s );
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}
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