Improved readability of variables
Hopefully improved semantics of variables Fixed typos Added hyphenations
This commit is contained in:
@@ -19,7 +19,7 @@ import cpw.mods.fml.relauncher.SideOnly;
|
||||
public class TESRWrapper extends TileEntitySpecialRenderer
|
||||
{
|
||||
|
||||
final public RenderBlocks rbinstance = new RenderBlocks();
|
||||
final public RenderBlocks renderBlocksInstance = new RenderBlocks();
|
||||
|
||||
final BaseBlockRender blkRender;
|
||||
final double MAX_DISTANCE;
|
||||
@@ -51,8 +51,8 @@ public class TESRWrapper extends TileEntitySpecialRenderer
|
||||
GL11.glPushMatrix();
|
||||
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
|
||||
|
||||
rbinstance.blockAccess = te.getWorldObj();
|
||||
blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, rbinstance );
|
||||
renderBlocksInstance.blockAccess = te.getWorldObj();
|
||||
blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, renderBlocksInstance );
|
||||
|
||||
if ( Platform.isDrawing( tess ) )
|
||||
throw new RuntimeException( "Error during rendering." );
|
||||
|
||||
Reference in New Issue
Block a user