Improved readability of variables

Hopefully improved semantics of variables

Fixed typos

Added hyphenations
This commit is contained in:
thatsIch
2014-09-28 11:47:17 +02:00
parent 6b60a0996b
commit 76b147fd5b
220 changed files with 1643 additions and 1662 deletions
@@ -19,7 +19,7 @@ import cpw.mods.fml.relauncher.SideOnly;
public class TESRWrapper extends TileEntitySpecialRenderer
{
final public RenderBlocks rbinstance = new RenderBlocks();
final public RenderBlocks renderBlocksInstance = new RenderBlocks();
final BaseBlockRender blkRender;
final double MAX_DISTANCE;
@@ -51,8 +51,8 @@ public class TESRWrapper extends TileEntitySpecialRenderer
GL11.glPushMatrix();
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
rbinstance.blockAccess = te.getWorldObj();
blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, rbinstance );
renderBlocksInstance.blockAccess = te.getWorldObj();
blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, renderBlocksInstance );
if ( Platform.isDrawing( tess ) )
throw new RuntimeException( "Error during rendering." );