Improved readability of variables

Hopefully improved semantics of variables

Fixed typos

Added hyphenations
This commit is contained in:
thatsIch
2014-09-28 11:47:17 +02:00
parent 6b60a0996b
commit 76b147fd5b
220 changed files with 1643 additions and 1662 deletions
+7 -8
View File
@@ -9,7 +9,6 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.ChestGenHooks;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.RecipeSorter;
import net.minecraftforge.oredict.RecipeSorter.Category;
import appeng.api.AEApi;
@@ -403,17 +402,17 @@ public class Registration
items.itemFacade = addFeature( ItemFacade.class );
items.itemCrystalSeed = addFeature( ItemCrystalSeed.class );
ColoredItemDefinition pbreg, pbregl;
items.itemPaintBall = pbreg = new ColoredItemDefinition();
items.itemLumenPaintBall = pbregl = new ColoredItemDefinition();
ColoredItemDefinition paintBall, lumenPaintBall;
items.itemPaintBall = paintBall = new ColoredItemDefinition();
items.itemLumenPaintBall = lumenPaintBall = new ColoredItemDefinition();
AEItemDefinition pb = addFeature( ItemPaintBall.class );
for (AEColor c : AEColor.values())
{
if ( c != AEColor.Transparent )
{
pbreg.add( c, new ItemStackSrc( pb.item(), c.ordinal() ) );
pbregl.add( c, new ItemStackSrc( pb.item(), 20 + c.ordinal() ) );
paintBall.add( c, new ItemStackSrc( pb.item(), c.ordinal() ) );
lumenPaintBall.add( c, new ItemStackSrc( pb.item(), 20 + c.ordinal() ) );
}
}
@@ -519,7 +518,7 @@ public class Registration
public void Init(FMLInitializationEvent event)
{
// Perform ore camouflage!
ItemMultiMaterial.instance.unduplicate();
ItemMultiMaterial.instance.makeUnique();
if ( AEConfig.instance.isFeatureEnabled( AEFeature.CustomRecipes ) )
recipeHandler.parseRecipes( new ConfigLoader( AppEng.instance.getConfigPath() ), "index.recipe" );
@@ -591,7 +590,7 @@ public class Registration
// default settings..
((P2PTunnelRegistry) AEApi.instance().registries().p2pTunnel()).configure();
// add to localizaiton..
// add to localization..
PlayerMessages.values();
GuiText.values();