Improved readability of variables

Hopefully improved semantics of variables

Fixed typos

Added hyphenations
This commit is contained in:
thatsIch
2014-09-28 11:47:17 +02:00
parent 6b60a0996b
commit 76b147fd5b
220 changed files with 1643 additions and 1662 deletions
@@ -121,28 +121,28 @@ final public class EntityGrowingCrystal extends EntityItem
int qty = 0;
if ( isAccel( x + 1, y, z ) )
if ( isAccelerated( x + 1, y, z ) )
qty += per + qty * mul;
if ( isAccel( x, y + 1, z ) )
if ( isAccelerated( x, y + 1, z ) )
qty += per + qty * mul;
if ( isAccel( x, y, z + 1 ) )
if ( isAccelerated( x, y, z + 1 ) )
qty += per + qty * mul;
if ( isAccel( x - 1, y, z ) )
if ( isAccelerated( x - 1, y, z ) )
qty += per + qty * mul;
if ( isAccel( x, y - 1, z ) )
if ( isAccelerated( x, y - 1, z ) )
qty += per + qty * mul;
if ( isAccel( x, y, z - 1 ) )
if ( isAccelerated( x, y, z - 1 ) )
qty += per + qty * mul;
return qty;
}
private boolean isAccel(int x, int y, int z)
private boolean isAccelerated(int x, int y, int z)
{
TileEntity te = worldObj.getTileEntity( x, y, z );
if ( te instanceof ICrystalGrowthAccelerator )