Improved readability of variables

Hopefully improved semantics of variables

Fixed typos

Added hyphenations
This commit is contained in:
thatsIch
2014-09-28 11:47:17 +02:00
parent 6b60a0996b
commit 76b147fd5b
220 changed files with 1643 additions and 1662 deletions
@@ -109,19 +109,19 @@ public class PartCableCovered extends PartCable
GL11.glTranslated( -0.0, -0.0, 0.3 );
rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
float offu = 0;
float offv = 9;
float offU = 0;
float offV = 9;
OffsetIcon main = new OffsetIcon( getTexture( getCableColor() ), offu, offv );
OffsetIcon main = new OffsetIcon( getTexture( getCableColor() ), offU, offV );
for (ForgeDirection side : EnumSet.of( ForgeDirection.UP, ForgeDirection.DOWN ))
{
rh.renderInventoryFace( main, side, renderer );
}
offu = 9;
offv = 0;
main = new OffsetIcon( getTexture( getCableColor() ), offu, offv );
offU = 9;
offV = 0;
main = new OffsetIcon( getTexture( getCableColor() ), offU, offV );
for (ForgeDirection side : EnumSet.of( ForgeDirection.EAST, ForgeDirection.WEST ))
{