Improved readability of variables
Hopefully improved semantics of variables Fixed typos Added hyphenations
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@@ -18,7 +18,7 @@ public class DisassembleRecipe implements IRecipe
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private Materials mats = AEApi.instance().materials();
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private Items items = AEApi.instance().items();
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private Blocks blks = AEApi.instance().blocks();
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private Blocks blocks = AEApi.instance().blocks();
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private ItemStack getOutput(InventoryCrafting inv, boolean createFacade)
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{
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@@ -59,16 +59,16 @@ public class DisassembleRecipe implements IRecipe
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if ( items.itemEncodedPattern.sameAsStack( is ) )
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hasCell = mats.materialBlankPattern.stack( 1 );
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if ( blks.blockCraftingStorage1k.sameAsStack( is ) )
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if ( blocks.blockCraftingStorage1k.sameAsStack( is ) )
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hasCell = mats.materialCell1kPart.stack( 1 );
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if ( blks.blockCraftingStorage4k.sameAsStack( is ) )
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if ( blocks.blockCraftingStorage4k.sameAsStack( is ) )
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hasCell = mats.materialCell4kPart.stack( 1 );
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if ( blks.blockCraftingStorage16k.sameAsStack( is ) )
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if ( blocks.blockCraftingStorage16k.sameAsStack( is ) )
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hasCell = mats.materialCell16kPart.stack( 1 );
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if ( blks.blockCraftingStorage64k.sameAsStack( is ) )
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if ( blocks.blockCraftingStorage64k.sameAsStack( is ) )
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hasCell = mats.materialCell64kPart.stack( 1 );
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if ( hasCell == null )
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