Improved readability of variables
Hopefully improved semantics of variables Fixed typos Added hyphenations
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@@ -75,7 +75,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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static final int sides[] = new int[] { 0 };
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static final int front[] = new int[] { 1 };
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static final int noslots[] = new int[] {};
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static final int noSlots[] = new int[] {};
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AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
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BaseActionSource mySrc = new MachineSource( this );
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@@ -264,19 +264,19 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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boolean isCached = false;
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private ICellHandler cellHandler;
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private MEMonitorHandler icell;
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private MEMonitorHandler fcell;
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private MEMonitorHandler itemCell;
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private MEMonitorHandler fluidCell;
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@Override
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public IMEMonitor getItemInventory()
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{
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return icell;
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return itemCell;
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}
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@Override
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public IMEMonitor getFluidInventory()
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{
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return fcell;
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return fluidCell;
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}
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class ChestNetNotifier<T extends IAEStack<T>> implements IMEMonitorHandlerReceiver<T>
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@@ -312,9 +312,9 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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public boolean isValid(Object verificationToken)
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{
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if ( chan == StorageChannel.ITEMS )
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return verificationToken == icell;
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return verificationToken == itemCell;
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if ( chan == StorageChannel.FLUIDS )
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return verificationToken == fcell;
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return verificationToken == fluidCell;
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return false;
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}
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@@ -410,8 +410,8 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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{
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if ( !isCached )
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{
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icell = null;
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fcell = null;
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itemCell = null;
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fluidCell = null;
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ItemStack is = inv.getStackInSlot( 1 );
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if ( is != null )
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@@ -432,8 +432,8 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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gridProxy.setIdlePowerUsage( power );
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icell = wrap( itemCell );
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fcell = wrap( fluidCell );
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this.itemCell = wrap( itemCell );
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this.fluidCell = wrap( fluidCell );
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}
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}
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}
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@@ -441,13 +441,13 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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switch (channel)
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{
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case FLUIDS:
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if ( fcell == null )
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if ( fluidCell == null )
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throw noHandler;
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return fcell;
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return fluidCell;
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case ITEMS:
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if ( icell == null )
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if ( itemCell == null )
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throw noHandler;
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return icell;
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return itemCell;
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default:
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}
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@@ -465,8 +465,8 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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{
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if ( slot == 1 )
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{
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icell = null;
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fcell = null;
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itemCell = null;
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fluidCell = null;
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isCached = false; // recalculate the storage cell.
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try
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@@ -567,7 +567,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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// nope!
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}
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}
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return noslots;
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return noSlots;
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}
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@Override
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@@ -795,8 +795,8 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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{
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priority = newValue;
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icell = null;
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fcell = null;
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itemCell = null;
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fluidCell = null;
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isCached = false; // recalculate the storage cell.
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try
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