Fix ME Level Emitter buttons config and ME IO Port not respecting its redstone mode (#345)

This commit is contained in:
Stone
2023-12-27 22:53:46 -05:00
committed by GitHub
parent 82751e761e
commit 7747899e90
3 changed files with 26 additions and 6 deletions
@@ -183,6 +183,11 @@ public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IC
if (this.lastRedstoneState != currentState) {
this.lastRedstoneState = currentState;
this.updateTask();
if (currentState == YesNo.YES) {
if (this.manager.getSetting(Settings.REDSTONE_CONTROLLED) == RedstoneMode.SIGNAL_PULSE) {
this.doWork();
}
}
}
}
@@ -198,12 +203,21 @@ public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IC
if (this.getInstalledUpgrades(Upgrades.REDSTONE) == 0) {
return true;
}
final RedstoneMode rs = (RedstoneMode) this.manager.getSetting(Settings.REDSTONE_CONTROLLED);
if (rs == RedstoneMode.HIGH_SIGNAL) {
return this.getRedstoneState();
switch (rs) {
case IGNORE:
return true;
case HIGH_SIGNAL:
return this.getRedstoneState();
case LOW_SIGNAL:
return !this.getRedstoneState();
case SIGNAL_PULSE:
default:
return false;
}
return !this.getRedstoneState();
}
@Override
@@ -268,7 +282,10 @@ public class TileIOPort extends AENetworkInvTile implements IUpgradeableHost, IC
if (!this.getProxy().isActive()) {
return TickRateModulation.IDLE;
}
return this.doWork();
}
private TickRateModulation doWork() {
TickRateModulation ret = TickRateModulation.SLEEP;
long itemsToMove = 256;