Fixes #2431: Implemented multi block rendering for quantum network bridge.

This commit is contained in:
Sebastian Hartte
2016-10-14 22:59:14 +02:00
parent 202dff3a96
commit 7761a37d59
14 changed files with 485 additions and 24 deletions
@@ -39,9 +39,9 @@ public class MatterCannonFX extends ParticleBreaking
{
super( par1World, par2, par4, par6, par8Item );
this.particleGravity = 0;
this.particleBlue = 255;
this.particleGreen = 255;
this.particleRed = 255;
this.particleBlue = 1;
this.particleGreen = 1;
this.particleRed = 1;
this.particleAlpha = 1.4f;
this.particleScale = 1.1f;
this.motionX = 0.0f;