Fix Storage bus when tiles change without blocks.
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@@ -318,12 +318,18 @@ public class BlockCableBus extends AEBaseBlock
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{
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{
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return cb( w, x, y, z ).isSolidOnSide( side );
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return cb( w, x, y, z ).isSolidOnSide( side );
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}
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}
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@Override
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@Override
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public void onNeighborBlockChange(World w, int x, int y, int z, Block meh)
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public void onNeighborBlockChange(World w, int x, int y, int z, Block meh)
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{
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{
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cb( w, x, y, z ).onNeighborChanged();
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cb( w, x, y, z ).onNeighborChanged();
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}
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}
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@Override
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public void onNeighborChange(IBlockAccess w, int x, int y, int z, int tileX, int tileY, int tileZ)
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{
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cb( w, x, y, z ).onNeighborChanged();
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}
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@Override
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@Override
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public Item getItemDropped(int i, Random r, int k)
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public Item getItemDropped(int i, Random r, int k)
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