Implemented crank TESR.
Fixed crash bug in model rotator if state wasn't set.
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@@ -0,0 +1,5 @@
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{
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"variants": {
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"normal": { "model": "appliedenergistics2:crank" }
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}
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}
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@@ -0,0 +1,35 @@
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{
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"parent": "block/block",
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"textures": {
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"wood": "appliedenergistics2:blocks/crank",
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"particle": "appliedenergistics2:blocks/crank"
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},
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"elements": [
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{
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"name": "Crank Shaft",
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"from": [ 7.2, 0.0, 7.2 ],
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"to": [ 8.8, 9.6, 8.8 ],
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"faces": {
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"north": { "texture": "#wood" },
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"east": { "texture": "#wood" },
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"south": { "texture": "#wood" },
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"west": { "texture": "#wood" },
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"up": { "texture": "#wood" },
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"down": { "texture": "#wood" }
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}
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},
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{
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"name": "Crank Handle",
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"from": [ 8.8, 8.0, 7.2 ],
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"to": [ 13.6, 9.6, 8.8 ],
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"faces": {
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"north": { "texture": "#wood" },
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"east": { "texture": "#wood" },
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"south": { "texture": "#wood" },
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"west": { "texture": "#wood" },
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"up": { "texture": "#wood" },
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"down": { "texture": "#wood" }
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}
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}
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]
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}
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