Remove shape logic in AEBaseInvBlockEntity and bring offering inventories in line with caps.

This commit is contained in:
Sebastian Hartte
2020-08-05 23:12:39 +02:00
parent d04cd2a001
commit 77e07e9b3b
@@ -18,28 +18,22 @@
package appeng.tile;
import java.util.EnumMap;
import java.util.List;
import javax.annotation.Nonnull;
import alexiil.mc.lib.attributes.AttributeList;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import alexiil.mc.lib.attributes.item.impl.EmptyFixedItemInv;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.World;
import alexiil.mc.lib.attributes.AttributeList;
import alexiil.mc.lib.attributes.item.FixedItemInv;
import alexiil.mc.lib.attributes.item.impl.EmptyFixedItemInv;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import javax.annotation.Nonnull;
import java.util.List;
public abstract class AEBaseInvBlockEntity extends AEBaseBlockEntity implements IAEAppEngInventory {
@@ -108,27 +102,13 @@ public abstract class AEBaseInvBlockEntity extends AEBaseBlockEntity implements
}
private void offerItemInventory(AttributeList<?> to) {
FixedItemInv internalHandler = getInternalInventory();
// Offer up the directional ones first
for (Direction side : Direction.values()) {
FixedItemInv inv = getItemHandlerForSide(side);
if (inv != internalHandler) {
to.offer(inv, FACE_SHAPES.get(side));
}
Direction searchDirection = to.getSearchDirection();
if (searchDirection == null) {
to.offer(getInternalInventory());
} else {
Direction side = searchDirection.getOpposite();
to.offer(getItemHandlerForSide(side));
}
to.offer(internalHandler);
}
private static final EnumMap<Direction, VoxelShape> FACE_SHAPES = new EnumMap<>(Direction.class);
static {
FACE_SHAPES.put(Direction.UP, VoxelShapes.cuboid(0f, 15f, 0f, 16f, 16f, 16f));
FACE_SHAPES.put(Direction.DOWN, VoxelShapes.cuboid(0f, 0f, 0f, 16f, 1f, 16f));
FACE_SHAPES.put(Direction.NORTH, VoxelShapes.cuboid(0f, 0f, 0f, 16f, 16f, 1f));
FACE_SHAPES.put(Direction.SOUTH, VoxelShapes.cuboid(0f, 0f, 15f, 16f, 16f, 16f));
FACE_SHAPES.put(Direction.WEST, VoxelShapes.cuboid(0f, 0f, 0f, 1f, 16f, 16f));
FACE_SHAPES.put(Direction.EAST, VoxelShapes.cuboid(15f, 0f, 0f, 16f, 16f, 16f));
}
}